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Real DLLIMPORT | Angle (const Line3 &l1, const Line3 &l2) |
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Real DLLIMPORT | Angle (const Plane &p1, const Plane &p2) |
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Real DLLIMPORT | Angle (const Plane &p, const Line3 &l) |
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Vec3 DLLIMPORT | IntersectionPoint (const Line3 &l1, const Line3 &l2) |
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Vec3 DLLIMPORT | IntersectionPoint (const Line3 &l, const Plane &p) |
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Vec3 DLLIMPORT | IntersectionPoint (const Plane &p, const Line3 &l) |
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Line3 DLLIMPORT | IntersectionLine (const Plane &p1, const Plane &p2) |
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Real DLLIMPORT | Distance (const Line3 &l1, const Line3 &l2) |
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Real DLLIMPORT | Distance (const Line3 &l, const Vec3 &v) |
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Real DLLIMPORT | Distance (const Plane &p, const Vec3 &v) |
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bool DLLIMPORT | IsOnLine (const Line3 &l, const Vec3 &v, Real ephilon=EPSILON) |
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bool DLLIMPORT | IsInPlane (const Plane &p, const Vec3 &v, Real ephilon=EPSILON) |
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bool DLLIMPORT | IsInPlane (const Plane &p, const Line3 &l, Real ephilon=EPSILON) |
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int DLLIMPORT | RelativePosition (const Plane &p, const Vec3 &v, Real ephilon=EPSILON) |
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bool DLLIMPORT | operator== (const Line3 &l1, const Line3 &l2) |
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bool DLLIMPORT | Equal (const Line3 &l1, const Line3 &l2, Real ephilon=EPSILON) |
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bool DLLIMPORT | EqualPosition (const Line3 &l1, const Line3 &l2, Real ephilon=EPSILON) |
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bool DLLIMPORT | operator== (const Plane &p1, const Plane &p2) |
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bool DLLIMPORT | Equal (const Plane &p1, const Plane &p2, Real ephilon=EPSILON) |
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bool DLLIMPORT | EqualPosition (const Plane &p1, const Plane &p2, Real ephilon=EPSILON) |
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bool DLLIMPORT | AreParallel (const Plane &p, const Line3 &l, Real ephilon=EPSILON) |
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bool DLLIMPORT | AreParallel (const Plane &p1, const Plane &p2, Real ephilon=EPSILON) |
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bool DLLIMPORT | AreParallel (const Line3 &l1, const Line3 &l2, Real ephilon=EPSILON) |
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bool DLLIMPORT | AreIntersecting (const Line3 &l1, const Line3 &l2, Real ephilon=EPSILON) |
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DLLEXPORT bool | IsInSphere (const Sphere &p, const Vec3 &v) |
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