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scene.hh File Reference
#include <map>
#include <stack>
#include <vector>
#include <boost/shared_array.hpp>
#include <ost/gfx/module_config.hh>
#include <ost/geom/transform.hh>
#include <ost/mol/atom_handle.hh>
#include "gl_include.hh"
#include "color.hh"
#include "gfx_object_fw.hh"
#include "gfx_node_fw.hh"
#include "gfx_node_visitor.hh"
#include "glwin_base.hh"
#include "scene_observer.hh"
#include "gfx_prim.hh"
#include "povray_fw.hh"
#include "exporter_fw.hh"
#include "gradient.hh"
#include "bitmap_io.hh"

Go to the source code of this file.

Data Structures

struct  Viewport
 
class  Scene
 

Namespaces

 ost
 
 ost::gfx
 
 ost::gfx::impl
 

Typedefs

typedef std::vector
< SceneObserver * > 
SceneObserverList