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Data Structures | Namespaces | Enumerations
input.hh File Reference
#include <ost/gfx/module_config.hh>

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Data Structures

class  InputEvent

Namespaces

namespace  ost
namespace  ost::gfx

Enumerations

enum  InputDevice { INPUT_DEVICE_DUMMY = 0, INPUT_DEVICE_MOUSE }
enum  InputCommand {
  INPUT_COMMAND_NONE = 0, INPUT_COMMAND_ROTX, INPUT_COMMAND_ROTY, INPUT_COMMAND_ROTZ,
  INPUT_COMMAND_TRANSX, INPUT_COMMAND_TRANSY, INPUT_COMMAND_TRANSZ, INPUT_COMMAND_SLABN,
  INPUT_COMMAND_SLABF, INPUT_COMMAND_AUTOSLAB, INPUT_COMMAND_TOGGLE_FOG, INPUT_COMMAND_CUSTOM1,
  INPUT_COMMAND_CUSTOM2, INPUT_COMMAND_CUSTOM3, INPUT_COMMAND_REBUILD
}
enum  TransformTarget {
  TRANSFORM_VIEW = 0, TRANSFORM_RIGID, TRANSFORM_TORSION, TRANSFORM_ANGLE,
  TRANSFORM_ROTAMER
}