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stage
include
ost
gfx
impl
glx_offscreen_buffer.hh
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//------------------------------------------------------------------------------
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// This file is part of the OpenStructure project <www.openstructure.org>
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//
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// Copyright (C) 2008-2011 by the OpenStructure authors
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License as published by the Free
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// Software Foundation; either version 3.0 of the License, or (at your option)
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// any later version.
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// This library is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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// details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this library; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//------------------------------------------------------------------------------
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#ifndef OST_GFX_GLX_OFFSCREEN_BUFFER_HH
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#define OST_GFX_GLX_OFFSCREEN_BUFFER_HH
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#include <stack>
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#include <
ost/gfx/glext_include.hh
>
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#include <GL/glx.h>
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namespace
ost {
namespace
gfx {
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/*
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glx implementation for offscreen buffers
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Author: Ansgar Philippsen
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*/
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class
OffscreenBuffer
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{
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public
:
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OffscreenBuffer
(
unsigned
int
width,
unsigned
int
height,
const
OffscreenBufferFormat
& f,
bool
shared=
true
);
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~OffscreenBuffer
();
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bool
Resize
(
unsigned
int
w,
unsigned
int
h);
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bool
MakeActive
();
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bool
IsActive
() {
return
active_;}
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bool
IsValid
() {
return
valid_;}
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private
:
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int
width_;
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int
height_;
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bool
valid_;
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bool
active_;
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Display* dpy_;
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GLXFBConfig* fbconfig_;
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GLXPbuffer pbuffer_;
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GLXContext context_;
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};
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}}
// ns
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#endif
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