00001 //------------------------------------------------------------------------------ 00002 // This file is part of the OpenStructure project <www.openstructure.org> 00003 // 00004 // Copyright (C) 2008-2011 by the OpenStructure authors 00005 // 00006 // This library is free software; you can redistribute it and/or modify it under 00007 // the terms of the GNU Lesser General Public License as published by the Free 00008 // Software Foundation; either version 3.0 of the License, or (at your option) 00009 // any later version. 00010 // This library is distributed in the hope that it will be useful, but WITHOUT 00011 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00012 // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00013 // details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public License 00016 // along with this library; if not, write to the Free Software Foundation, Inc., 00017 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 00018 //------------------------------------------------------------------------------ 00019 #ifndef OST_GFX_GLEXT_INCLUDE_HH 00020 #define OST_GFX_GLEXT_INCLUDE_HH 00021 00022 /* 00023 wrapper for GLEW on platforms that do not define the extension symbols in 00024 gl.h 00025 00026 Author: Marco Biasini 00027 */ 00028 00029 #include <ost/config.hh> 00030 00031 #if OST_SHADER_SUPPORT_ENABLED 00032 #if OST_MESA_SUPPORT_ENABLED 00033 # define OST_GL_VERSION_2_0 1 00034 # define GL_GLEXT_PROTOTYPES 1 00035 # include <GL/gl.h> 00036 # include <GL/glext.h> 00037 #else 00038 # if OST_MODULE==OST_GFX 00039 # define GLEW_BUILD 00040 # endif 00041 # if !defined(__APPLE__) 00042 # include <ost/gfx/GL/glew.h> 00043 # endif 00044 # if defined(_MSC_VER) 00045 # include <ost/gfx/GL/wglew.h> 00046 # endif 00047 #endif 00048 #endif 00049 00050 #include <ost/gfx/gl_include.hh> 00051 00052 #if defined(__APPLE__) 00053 // On all MacOS X version we support, OpenGL 2.0 is available, so it's safe to 00054 // hardcode the value here... 00055 //same for windows vista and above, XP only has 1.1 00056 #define OST_GL_VERSION_2_0 1 00057 #else 00058 #ifdef GLEW_VERSION_2_0 00059 #define OST_GL_VERSION_2_0 1 00060 #endif 00061 #endif 00062 #endif 00063