00001 //------------------------------------------------------------------------------ 00002 // This file is part of the OpenStructure project <www.openstructure.org> 00003 // 00004 // Copyright (C) 2008-2011 by the OpenStructure authors 00005 // 00006 // This library is free software; you can redistribute it and/or modify it under 00007 // the terms of the GNU Lesser General Public License as published by the Free 00008 // Software Foundation; either version 3.0 of the License, or (at your option) 00009 // any later version. 00010 // This library is distributed in the hope that it will be useful, but WITHOUT 00011 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00012 // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00013 // details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public License 00016 // along with this library; if not, write to the Free Software Foundation, Inc., 00017 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 00018 //------------------------------------------------------------------------------ 00019 #ifndef OST_GFX_MATERIAL_HH 00020 #define OST_GFX_MATERIAL_HH 00021 00022 #include "color.hh" 00023 00024 namespace ost { namespace gfx { 00025 00026 class DLLEXPORT_OST_GFX Material 00027 { 00028 public: 00029 Material(); 00030 Material(const Color& amb, const Color& diff, const Color& spec, float shin, const Color& emm); 00031 Material(float amb, float diff, float spec, float shin, float emm); 00032 void SetAmb(const Color& c); 00033 void SetAmb(float c); 00034 void SetDiff(const Color& c); 00035 void SetDiff(float c); 00036 void SetSpec(const Color& c); 00037 void SetSpec(float c); 00038 void SetShin(float s); 00039 void SetEmm(const Color& c); 00040 void SetEmm(float c); 00041 00042 void RenderGL(); 00043 00044 private: 00045 Color amb_; 00046 Color diff_; 00047 Color spec_; 00048 Color emm_; 00049 float shin_; 00050 }; 00051 00052 }} // ns 00053 00054 00055 #endif