OpenStructure
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glext_include.hh
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1//------------------------------------------------------------------------------
2// This file is part of the OpenStructure project <www.openstructure.org>
3//
4// Copyright (C) 2008-2020 by the OpenStructure authors
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License as published by the Free
8// Software Foundation; either version 3.0 of the License, or (at your option)
9// any later version.
10// This library is distributed in the hope that it will be useful, but WITHOUT
11// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13// details.
14//
15// You should have received a copy of the GNU Lesser General Public License
16// along with this library; if not, write to the Free Software Foundation, Inc.,
17// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18//------------------------------------------------------------------------------
19#ifndef OST_GFX_GLEXT_INCLUDE_HH
20#define OST_GFX_GLEXT_INCLUDE_HH
21
22/*
23 wrapper for GLEW on platforms that do not define the extension symbols in
24 gl.h
25
26 Author: Marco Biasini
27 */
28
29#include <ost/config.hh>
30
31#if OST_SHADER_SUPPORT_ENABLED
32# if OST_MODULE==OST_GFX
33# define GLEW_BUILD
34# endif
35# if !defined(__APPLE__)
36# include <ost/gfx/GL/glew.h>
37# endif
38# if defined(_MSC_VER)
39# include <ost/gfx/GL/wglew.h>
40# endif
41#endif
42
43#include <ost/gfx/gl_include.hh>
44
45#if defined(__APPLE__)
46// On all macOS version we support, OpenGL 2.0 is available, so it's safe to
47// hardcode the value here...
48//same for windows vista and above, XP only has 1.1
49#define OST_GL_VERSION_2_0 1
50#else
51#ifdef GLEW_VERSION_2_0
52#define OST_GL_VERSION_2_0 1
53#endif
54#endif
55#endif
56