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entity.hh File Reference
#include <vector>
#include <boost/ptr_container/ptr_map.hpp>
#include <ost/geom/geom.hh>
#include <ost/mol/query_view_wrapper.hh>
#include <ost/gfx/render_options/render_options.hh>
#include <ost/gfx/color_ops/color_op.hh>
#include <ost/gfx/color_ops/by_element_color_op.hh>
#include <ost/gfx/color_ops/by_chain_color_op.hh>
#include <ost/gfx/color_ops/uniform_color_op.hh>
#include <ost/gfx/color_ops/gradient_level_color_op.hh>
#include <ost/gfx/color_ops/entity_view_color_op.hh>
#include <ost/gfx/color_ops/map_handle_color_op.hh>
#include <ost/gfx/impl/entity_renderer.hh>
#include "gradient.hh"
#include "entity_fw.hh"
#include "impl/backbone_trace.hh"
#include "impl/entity_detail.hh"

Go to the source code of this file.

Data Structures

class  Entity
 

Namespaces

 ost
 
 ost::gfx
 

Typedefs

typedef std::vector
< RenderMode::Type > 
RenderModeTypes