1 #ifndef OST_ENTITY_TO_DENSITY_HH
2 #define OST_ENTITY_TO_DENSITY_HH
10 namespace ost {
namespace mol {
namespace alg {
43 bool clear_map_flag =
false,
44 Real source_wavelength = 1.5418);
75 bool clear_map_flag =
false,
76 Real source_wavelength = 1.5418);
79 #endif // OST_ENTITY_TO_DENSITY
#define DLLEXPORT_OST_MOL_ALG
void DLLEXPORT_OST_MOL_ALG EntityToDensityRosetta(const mol::EntityView &entity_view, img::MapHandle &map, const DensityType &density_type, Real resolution, bool clear_map_flag=false, Real source_wavelength=1.5418)
create a density representation of an entity in a density map
void DLLEXPORT_OST_MOL_ALG EntityToDensityScattering(const mol::EntityView &entity_view, img::MapHandle &map, Real falloff_start, Real falloff_end, bool clear_map_flag=false, Real source_wavelength=1.5418)
create a density representation of an entity in a density map (using electron scattering factors) ...
DensityType
type of density being created by the EntityToDensity function
Manage shared instances of images.