#include <povray.hh>
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| PovState (const std::string &pov_file, const std::string &inc_file, const std::string &wdir) |
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void | write_preamble () |
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void | write_postamble () |
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void | write_background (const Color &c) |
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void | write_camera (float fov, float zdist) |
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void | write_default_light () |
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void | write_fog (float zdist, float znear, float zfar, const Color &c, bool f) |
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void | start_obj (const std::string &name, float tp, float lw, float ps) |
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void | write_obj_tex (const std::string &name) |
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void | end_obj () |
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void | write_sphere (const geom::Vec3 &p, float r, const Color &c, const std::string &name) |
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void | write_cyl (const geom::Vec3 &p1, const geom::Vec3 &p2, float r, const Color &c, const std::string &name, bool open) |
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void | write_merge_or_union (const std::string &name) |
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std::string | write_coord (const geom::Vec3 &v) |
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std::string | write_coord (float *v) |
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std::string | write_norm (const geom::Vec3 &n) |
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std::string | write_norm (float *n) |
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std::ostream & | pov () |
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std::ostream & | inc () |
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Definition at line 35 of file povray.hh.
PovState |
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const std::string & |
pov_file, |
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const std::string & |
inc_file, |
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const std::string & |
wdir |
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) |
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void start_obj |
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const std::string & |
name, |
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float |
tp, |
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float |
lw, |
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float |
ps |
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) |
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void write_background |
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const Color & |
c | ) |
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void write_camera |
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float |
fov, |
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float |
zdist |
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) |
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std::string write_coord |
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float * |
v | ) |
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void write_cyl |
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const geom::Vec3 & |
p1, |
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const geom::Vec3 & |
p2, |
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float |
r, |
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const Color & |
c, |
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const std::string & |
name, |
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bool |
open |
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) |
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void write_default_light |
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void write_fog |
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float |
zdist, |
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float |
znear, |
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float |
zfar, |
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const Color & |
c, |
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bool |
f |
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) |
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void write_merge_or_union |
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const std::string & |
name | ) |
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std::string write_norm |
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float * |
n | ) |
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void write_obj_tex |
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const std::string & |
name | ) |
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void write_sphere |
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const geom::Vec3 & |
p, |
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float |
r, |
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const Color & |
c, |
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const std::string & |
name |
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The documentation for this class was generated from the following file: