19 #ifndef OST_EDITOR_BASE_HS
20 #define OST_EDITOR_BASE_HS
33 namespace ost {
namespace mol {
162 Real occupancy=1.0,
Real b_factor=0.0,
163 bool is_hetatm=
false);
215 unsigned char bond_order);
220 unsigned char bond_order);
292 void ReorderAllResidues();
303 void RenumberAllResidues(
int start,
bool keep_spacing);
321 void RenumberChain(
const ChainHandle& chain,
int start,
bool keep_spacing);
std::vector< ResNum > ResNumList
EditMode GetMode() const
Get edit mode of editor.
Three dimensional vector class, using Real precision.
#define DLLEXPORT_OST_MOL
Named torsion (dihedral) angle.
std::vector< BondHandle > BondHandleList
std::vector< AtomHandle > AtomHandleList
EntityHandle GetEntity() const
\ brief return entity this editor works on
base class for entity editors