19 #ifndef OST_GUI_SCENE_WIN_SCENE_WIN_HH
20 #define OST_GUI_SCENE_WIN_SCENE_WIN_HH
32 #include <QItemSelection>
39 namespace ost {
namespace gui {
54 void ActiveNodesChanged();
57 virtual bool Save(
const QString& prefix) {
return true; }
58 virtual bool Restore(
const QString& prefix) {
return true; }
65 void OnSelectionChange(
const QItemSelection& sel,
const QItemSelection& desel);
67 void ContextMenuRequested(
const QPoint& pos);
74 void RowsInserted(
const QModelIndex & parent,
int start,
int end);
75 void DoubleClicked(
const QModelIndex & index);
pointer_it< T > end(const std::vector< T > &values)
boost::shared_ptr< Entity > EntityP
#define DLLEXPORT_OST_GUI
virtual bool Restore(const QString &prefix)
std::vector< GfxNodeP > NodePtrList
virtual bool Save(const QString &prefix)
std::vector< QueryViewWrapper > QueryViewWrapperList