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entity_node.hh
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1 //------------------------------------------------------------------------------
2 // This file is part of the OpenStructure project <www.openstructure.org>
3 //
4 // Copyright (C) 2008-2009 by the OpenStructure authors
5 //
6 // This library is free software; you can redistribute it and/or modify it under
7 // the terms of the GNU Lesser General Public License as published by the Free
8 // Software Foundation; either version 3.0 of the License, or (at your option)
9 // any later version.
10 // This library is distributed in the hope that it will be useful, but WITHOUT
11 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12 // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13 // details.
14 //
15 // You should have received a copy of the GNU Lesser General Public License
16 // along with this library; if not, write to the Free Software Foundation, Inc.,
17 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 //------------------------------------------------------------------------------
19 #ifndef OST_GUI_SCENE_WIN_ENTITY_NODE_HH
20 #define OST_GUI_SCENE_WIN_ENTITY_NODE_HH
21 
22 #include <ost/gfx/gfx_node_fw.hh>
23 #include <ost/gfx/gfx_node.hh>
24 
25 #include <ost/gfx/entity_fw.hh>
26 #include <ost/gfx/entity.hh>
27 
28 #include <ost/gui/module_config.hh>
30 
31 /*
32  Author: Stefan Scheuber
33  */
34 
35 namespace ost { namespace gui {
36 
38  Q_OBJECT
39 public:
40  EntityNode(gfx::EntityP& entity, SceneNode* node_parent);
41 
42  SceneNode* GetCustomViewNode() const;
43 
44 private:
45  SceneNode* custom_view_;
46 };
47 
48 }}
49 
50 #endif