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Public Member Functions
SceneNode Class Reference

#include <scene_node.hh>

Inherited by EntityPartNode, GfxSceneNode, LabelNode, and RootNode.

Public Member Functions

 SceneNode (SceneNode *node_parent)
 SceneNode (QObject *parent=0)
SceneNodeGetParent () const
virtual void AddChild (SceneNode *node)
virtual void RemoveChild (SceneNode *node)
virtual bool IsParent (SceneNode *node) const
virtual SceneNodeGetChild (int row) const
virtual int GetChildCount () const
virtual int GetChildRow (const SceneNode *node) const
virtual int GetRow () const
virtual QVariant GetData (int column, int role)
virtual bool SetData (int column, const QVariant &value, int role)
virtual Qt::ItemFlags Flags (int column) const
virtual int GetColumnCount () const

Detailed Description

Definition at line 37 of file scene_node.hh.


Constructor & Destructor Documentation

SceneNode ( SceneNode node_parent)
SceneNode ( QObject *  parent = 0)

Member Function Documentation

virtual void AddChild ( SceneNode node)
virtual
virtual Qt::ItemFlags Flags ( int  column) const
virtual
virtual SceneNode* GetChild ( int  row) const
virtual
virtual int GetChildCount ( ) const
virtual
virtual int GetChildRow ( const SceneNode node) const
virtual
virtual int GetColumnCount ( ) const
virtual
virtual QVariant GetData ( int  column,
int  role 
)
virtual
SceneNode* GetParent ( ) const
virtual int GetRow ( ) const
virtual
virtual bool IsParent ( SceneNode node) const
virtual
virtual void RemoveChild ( SceneNode node)
virtual
virtual bool SetData ( int  column,
const QVariant &  value,
int  role 
)
virtual

The documentation for this class was generated from the following file: