#include <scene_node.hh>
Inherited by EntityPartNode, GfxSceneNode, LabelNode, and RootNode.
Detailed Description
Definition at line 37 of file scene_node.hh.
Constructor & Destructor Documentation
Member Function Documentation
virtual Qt::ItemFlags Flags |
( |
int |
column | ) |
const |
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virtual |
virtual int GetChildCount |
( |
| ) |
const |
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virtual |
virtual int GetChildRow |
( |
const SceneNode * |
node | ) |
const |
|
virtual |
virtual int GetColumnCount |
( |
| ) |
const |
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virtual |
virtual QVariant GetData |
( |
int |
column, |
|
|
int |
role |
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) |
| |
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virtual |
virtual int GetRow |
( |
| ) |
const |
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virtual |
virtual bool IsParent |
( |
SceneNode * |
node | ) |
const |
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virtual |
virtual bool SetData |
( |
int |
column, |
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const QVariant & |
value, |
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int |
role |
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) |
| |
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virtual |
The documentation for this class was generated from the following file: