GfxObjBase Class Reference

main interface for all graphic objects, both in C++ and Python More...

#include <gfx_object_base.hh>

Inherits ost::gfx::GfxNode.

Inherited by GfxObj.

Public Member Functions

 GfxObjBase (const String &name)
virtual void SetMatAmb (const Color &c)=0
virtual void SetMatDiff (const Color &c)=0
virtual void SetMatSpec (const Color &c)=0
virtual void SetMatShin (float s)=0
virtual void SetMatEmm (const Color &c)=0
virtual void ContextSwitch ()=0
virtual void SetRenderMode (RenderMode::Type m)=0
virtual RenderMode::Type GetRenderMode () const =0
virtual geom::Vec3 GetCenter () const =0
virtual void SetLineWidth (float w)=0
virtual void SetPolyMode (unsigned int m)=0
virtual void SetAALines (bool f)=0
virtual void SetLineHalo (float f)=0
virtual void SetOutline (bool f)=0
virtual bool GetOutline () const =0
virtual void SetOutlineMode (int m)=0
virtual int GetOutlineMode () const =0
virtual void SetOutlineWidth (float f)=0
virtual float GetOutlineWidth () const =0
virtual void SetOutlineExpandFactor (float f)=0
virtual float GetOutlineExpandFactor () const =0
virtual void SetOutlineExpandColor (const Color &c)=0
virtual Color GetOutlineExpandColor () const =0
virtual void SetOpacity (float f)=0
virtual float GetOpacity () const =0
virtual void SetSolid (bool f)=0
virtual bool GetSolid () const =0
virtual void SetSolidColor (const Color &c)=0
virtual Color GetSolidColor () const =0
virtual void SetClip (bool f)=0
virtual bool GetClip () const =0
virtual void SetClipPlane (const geom::Vec4 &)=0
virtual geom::Vec4 GetClipPlane () const =0
virtual void SetClipOffset (float f)=0
virtual float GetClipOffset () const =0
virtual void ColorBy (const mol::EntityView &ev, const String &prop, const Gradient &g, float minv, float maxv)=0
virtual void ColorBy (const img::MapHandle &mh, const String &prop, const Gradient &g, float minv, float maxv)=0

Detailed Description

main interface for all graphic objects, both in C++ and Python

Definition at line 53 of file gfx_object_base.hh.


Constructor & Destructor Documentation

GfxObjBase ( const String name  )  [inline]

Definition at line 56 of file gfx_object_base.hh.


Member Function Documentation

virtual void ColorBy ( const img::MapHandle mh,
const String prop,
const Gradient g,
float  minv,
float  maxv 
) [pure virtual]

color based on image

Implemented in Entity, GfxObj, and Surface.

virtual void ColorBy ( const mol::EntityView ev,
const String prop,
const Gradient g,
float  minv,
float  maxv 
) [pure virtual]

color each component based on the gradient-mapped property of the given entity

Implemented in Entity, GfxObj, and Surface.

virtual void ContextSwitch (  )  [pure virtual]

rendering context switch, some things need to be regenerated

Reimplemented from GfxNode.

Implemented in GfxObj.

virtual geom::Vec3 GetCenter (  )  const [pure virtual]

get geometric center

Implemented in GfxObj, GfxTestObj, MapIso, MapSlab, and PrimList.

virtual bool GetClip (  )  const [pure virtual]

Implemented in GfxObj.

virtual float GetClipOffset (  )  const [pure virtual]

Implemented in GfxObj.

virtual geom::Vec4 GetClipPlane (  )  const [pure virtual]

Implemented in GfxObj.

virtual float GetOpacity (  )  const [pure virtual]

returns a value smaller than 1.0 if transparency is used in this object

Implemented in Entity, and GfxObj.

virtual bool GetOutline (  )  const [pure virtual]

get state of outline rendering

Implemented in GfxObj.

virtual Color GetOutlineExpandColor (  )  const [pure virtual]

get current outline color (mode 3)

Implemented in GfxObj.

virtual float GetOutlineExpandFactor (  )  const [pure virtual]

get current outline expand factor (mode 3)

Implemented in GfxObj.

virtual int GetOutlineMode (  )  const [pure virtual]

get current outline mode

Implemented in GfxObj.

virtual float GetOutlineWidth (  )  const [pure virtual]

get current outline width

Implemented in GfxObj.

virtual RenderMode::Type GetRenderMode (  )  const [pure virtual]

current render mode

Implemented in GfxObj.

virtual bool GetSolid (  )  const [pure virtual]

Implemented in GfxObj.

virtual Color GetSolidColor (  )  const [pure virtual]

Implemented in GfxObj.

virtual void SetAALines ( bool  f  )  [pure virtual]

turn on sophisticated line anti-aliasing, requires shader

Implemented in GfxObj.

virtual void SetClip ( bool  f  )  [pure virtual]

Implemented in GfxObj.

virtual void SetClipOffset ( float  f  )  [pure virtual]

Implemented in Entity, and GfxObj.

virtual void SetClipPlane ( const geom::Vec4  )  [pure virtual]

Implemented in GfxObj.

virtual void SetLineHalo ( float  f  )  [pure virtual]

turn on line halo of given strength

Implemented in GfxObj.

virtual void SetLineWidth ( float  w  )  [pure virtual]

set line width

Implemented in GfxObj, and PrimList.

virtual void SetMatAmb ( const Color c  )  [pure virtual]

material ambient color

Implemented in GfxObj.

virtual void SetMatDiff ( const Color c  )  [pure virtual]

material diffuse color

Implemented in GfxObj.

virtual void SetMatEmm ( const Color c  )  [pure virtual]

material emmissive color

Implemented in GfxObj.

virtual void SetMatShin ( float  s  )  [pure virtual]

material shininess

Implemented in GfxObj.

virtual void SetMatSpec ( const Color c  )  [pure virtual]

material specular color

Implemented in GfxObj.

virtual void SetOpacity ( float  f  )  [pure virtual]

set opacity (1 = no transparency)

Implemented in Entity, and GfxObj.

virtual void SetOutline ( bool  f  )  [pure virtual]

turn outline rendering on or off

Implemented in GfxObj.

virtual void SetOutlineExpandColor ( const Color c  )  [pure virtual]

set outline color (mode 3)

Implemented in Entity, and GfxObj.

virtual void SetOutlineExpandFactor ( float  f  )  [pure virtual]

set outline expansion factor (mode 3) this scales with resolution

Implemented in Entity, and GfxObj.

virtual void SetOutlineMode ( int  m  )  [pure virtual]

set outline mode, 1, 2 or 3

Implemented in GfxObj.

virtual void SetOutlineWidth ( float  f  )  [pure virtual]

set outline width in pixels (modes 1 + 2) this does not scale with resolution

Implemented in Entity, and GfxObj.

virtual void SetPolyMode ( unsigned int  m  )  [pure virtual]

set polygon mode

Implemented in GfxObj.

virtual void SetRenderMode ( RenderMode::Type  m  )  [pure virtual]

change render mode

Implemented in Entity, and GfxObj.

virtual void SetSolid ( bool  f  )  [pure virtual]

Implemented in GfxObj.

virtual void SetSolidColor ( const Color c  )  [pure virtual]

Implemented in GfxObj.


The documentation for this class was generated from the following file:
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