OpenStructure
Main Page
Related Pages
Modules
Namespaces
Data Structures
Files
Examples
File List
Globals
All
Data Structures
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Groups
Pages
stage
include
ost
gfx
gfx_prim.hh
Go to the documentation of this file.
1
//------------------------------------------------------------------------------
2
// This file is part of the OpenStructure project <www.openstructure.org>
3
//
4
// Copyright (C) 2008-2011 by the OpenStructure authors
5
//
6
// This library is free software; you can redistribute it and/or modify it under
7
// the terms of the GNU Lesser General Public License as published by the Free
8
// Software Foundation; either version 3.0 of the License, or (at your option)
9
// any later version.
10
// This library is distributed in the hope that it will be useful, but WITHOUT
11
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13
// details.
14
//
15
// You should have received a copy of the GNU Lesser General Public License
16
// along with this library; if not, write to the Free Software Foundation, Inc.,
17
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18
//------------------------------------------------------------------------------
19
#ifndef OST_GFX_PRIM_HH
20
#define OST_GFX_PRIM_HH
21
22
/*
23
Author: Ansgar Philippsen
24
*/
25
26
#include <vector>
27
28
#include <
ost/geom/geom.hh
>
29
30
#include "
color.hh
"
31
32
namespace
ost {
namespace
gfx {
33
34
struct
SpherePrim
{
35
SpherePrim
():
36
position
(),
radius
(1.0),
color
()
37
{}
38
SpherePrim
(
const
geom::Vec3
& pos,
float
rad,
const
Color
& col):
39
position
(pos),
radius
(rad),
color
(col)
40
{}
41
42
geom::Vec3
position
;
43
float
radius
;
44
Color
color
;
45
};
46
47
typedef
std::vector<SpherePrim>
SpherePrimList
;
48
49
struct
CylinderPrim
{
50
CylinderPrim
():
51
start
(),
end
(),
52
radius1
(1.0),
radius2
(1.0),
53
color1
(),
color2
(),
54
length
(1.0),
rotmat
(),
rotmat_t
()
55
{
56
calc_rotmat
();
57
}
58
59
CylinderPrim
(
const
geom::Vec3
& st,
const
geom::Vec3
& en,
float
rad,
const
Color
& col):
60
start
(st),
end
(en),
61
radius1
(rad),
radius2
(rad),
62
color1
(col),
color2
(col),
63
length
(geom::
Length
(
end
-
start
)),
rotmat
(),
rotmat_t
()
64
{
65
calc_rotmat
();
66
}
67
68
CylinderPrim
(
const
geom::Vec3
& st,
const
geom::Vec3
& en,
float
rad,
const
Color
& col1,
const
Color
& col2):
69
start
(st),
end
(en),
70
radius1
(rad),
radius2
(rad),
71
color1
(col1),
color2
(col2),
72
length
(geom::
Length
(
end
-
start
)),
rotmat
(),
rotmat_t
()
73
{
74
calc_rotmat
();
75
}
76
77
CylinderPrim
(
const
geom::Vec3
& st,
const
geom::Vec3
& en,
float
radius_1,
float
radius_2,
const
Color
& col):
78
start
(st),
end
(en),
79
radius1
(radius_1),
radius2
(radius_2),
80
color1
(col),
color2
(col),
81
length
(geom::
Length
(
end
-
start
)),
rotmat
(),
rotmat_t
()
82
{
83
calc_rotmat
();
84
}
85
86
CylinderPrim
(
const
geom::Vec3
& st,
const
geom::Vec3
& en,
float
radius_1,
float
radius_2,
const
Color
& col1,
const
Color
& col2):
87
start
(st),
end
(en),
88
radius1
(radius_1),
radius2
(radius_2),
89
color1
(col1),
color2
(col2),
90
length
(geom::
Length
(
end
-
start
)),
rotmat
(),
rotmat_t
()
91
{
92
calc_rotmat
();
93
}
94
95
void
calc_rotmat
();
96
97
geom::Vec3
start
,
end
;
98
float
radius1
,
radius2
;
99
Color
color1
,
color2
;
100
float
length
;
101
geom::Mat3
rotmat
;
102
geom::Mat3
rotmat_t
;
103
};
104
105
typedef
std::vector<CylinderPrim>
CylinderPrimList
;
106
107
struct
TextPrim
{
108
TextPrim
():
str
(
""
),
position
(),
color
(),
points
(1.0) {}
109
TextPrim
(
const
String
& s,
const
geom::Vec3
& p,
const
Color
& c,
float
ps):
110
str
(s),
position
(p),
color
(c),
points
(ps) {}
111
String
str
;
112
geom::Vec3
position
;
113
Color
color
;
114
float
points
;
115
};
116
117
typedef
std::vector<TextPrim>
TextPrimList
;
118
119
120
}}
// ns
121
122
#endif
ost::gfx::SpherePrim::SpherePrim
SpherePrim(const geom::Vec3 &pos, float rad, const Color &col)
Definition:
gfx_prim.hh:38
geom.hh
ost::gfx::CylinderPrimList
std::vector< CylinderPrim > CylinderPrimList
Definition:
gfx_prim.hh:105
color.hh
ost::gfx::CylinderPrim
Definition:
gfx_prim.hh:49
ost::gfx::CylinderPrim::radius2
float radius2
Definition:
gfx_prim.hh:98
ost::gfx::SpherePrim::position
geom::Vec3 position
Definition:
gfx_prim.hh:42
ost::gfx::TextPrim::color
Color color
Definition:
gfx_prim.hh:113
ost::gfx::CylinderPrim::end
geom::Vec3 end
Definition:
gfx_prim.hh:97
String
std::string String
Definition:
base.hh:54
ost::gfx::CylinderPrim::CylinderPrim
CylinderPrim(const geom::Vec3 &st, const geom::Vec3 &en, float rad, const Color &col1, const Color &col2)
Definition:
gfx_prim.hh:68
ost::gfx::CylinderPrim::CylinderPrim
CylinderPrim(const geom::Vec3 &st, const geom::Vec3 &en, float rad, const Color &col)
Definition:
gfx_prim.hh:59
ost::gfx::TextPrim::position
geom::Vec3 position
Definition:
gfx_prim.hh:112
ost::gfx::TextPrim::TextPrim
TextPrim(const String &s, const geom::Vec3 &p, const Color &c, float ps)
Definition:
gfx_prim.hh:109
ost::gfx::TextPrim::points
float points
Definition:
gfx_prim.hh:114
ost::gfx::SpherePrim::color
Color color
Definition:
gfx_prim.hh:44
ost::gfx::CylinderPrim::CylinderPrim
CylinderPrim()
Definition:
gfx_prim.hh:50
ost::gfx::SpherePrim
Definition:
gfx_prim.hh:34
ost::gfx::TextPrim::TextPrim
TextPrim()
Definition:
gfx_prim.hh:108
ost::gfx::CylinderPrim::color2
Color color2
Definition:
gfx_prim.hh:99
ost::gfx::CylinderPrim::rotmat
geom::Mat3 rotmat
Definition:
gfx_prim.hh:101
ost::gfx::SpherePrim::SpherePrim
SpherePrim()
Definition:
gfx_prim.hh:35
ost::gfx::TextPrim::str
String str
Definition:
gfx_prim.hh:111
ost::gfx::SpherePrim::radius
float radius
Definition:
gfx_prim.hh:43
ost::gfx::CylinderPrim::radius1
float radius1
Definition:
gfx_prim.hh:98
ost::gfx::CylinderPrim::length
float length
Definition:
gfx_prim.hh:100
ost::gfx::CylinderPrim::CylinderPrim
CylinderPrim(const geom::Vec3 &st, const geom::Vec3 &en, float radius_1, float radius_2, const Color &col)
Definition:
gfx_prim.hh:77
geom::Vec3
Three dimensional vector class, using Real precision.
Definition:
vec3.hh:42
ost::img::physics::Length
detail::quantity< detail::length_dimension > Length
Definition:
physical_units.hh:88
ost::gfx::TextPrimList
std::vector< TextPrim > TextPrimList
Definition:
gfx_prim.hh:117
ost::gfx::CylinderPrim::color1
Color color1
Definition:
gfx_prim.hh:99
ost::gfx::TextPrim
Definition:
gfx_prim.hh:107
ost::gfx::SpherePrimList
std::vector< SpherePrim > SpherePrimList
Definition:
gfx_prim.hh:47
ost::gfx::CylinderPrim::start
geom::Vec3 start
Definition:
gfx_prim.hh:97
geom::Mat3
Definition:
mat3.hh:35
ost::gfx::CylinderPrim::calc_rotmat
void calc_rotmat()
ost::gfx::CylinderPrim::rotmat_t
geom::Mat3 rotmat_t
Definition:
gfx_prim.hh:102
ost::gfx::CylinderPrim::CylinderPrim
CylinderPrim(const geom::Vec3 &st, const geom::Vec3 &en, float radius_1, float radius_2, const Color &col1, const Color &col2)
Definition:
gfx_prim.hh:86
ost::gfx::Color
Definition:
color.hh:52
Generated by
1.8.5