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vecmat3_op.hh
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1 //------------------------------------------------------------------------------
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18 //------------------------------------------------------------------------------
19 #ifndef GEOM_VECMAT3_OP_HH
20 #define GEOM_VECMAT3_OP_HH
21 
22 #include <ostream>
23 #include "constants.hh"
24 
26 #include <ost/geom/vec3.hh>
27 #include <ost/geom/mat3.hh>
28 
29 namespace geom {
30 
31 
33 inline Real Length2(const Vec3& v)
34 {
35  return v[0]*v[0]+v[1]*v[1]+v[2]*v[2];
36 }
37 
39 inline Real Length(const Vec3& v)
40 {
41  return std::sqrt(Length2(v));
42 }
43 
45 inline bool Equal(const Vec3& v1, const Vec3& v2,
46  Real ephilon=EPSILON)
47 {
48  return std::fabs(v1[0]-v2[0])<ephilon &&
49  std::fabs(v1[1]-v2[1])<ephilon &&
50  std::fabs(v1[2]-v2[2])<ephilon;
51 }
52 
54 inline bool Equal(const Mat3& m1, const Mat3& m2,
55  Real ephilon=EPSILON)
56 {
57  return std::fabs(m1(0,0)-m2(0,0))<ephilon &&
58  std::fabs(m1(0,1)-m2(0,1))<ephilon &&
59  std::fabs(m1(0,2)-m2(0,2))<ephilon &&
60  std::fabs(m1(1,0)-m2(1,0))<ephilon &&
61  std::fabs(m1(1,1)-m2(1,1))<ephilon &&
62  std::fabs(m1(1,2)-m2(1,2))<ephilon &&
63  std::fabs(m1(2,0)-m2(2,0))<ephilon &&
64  std::fabs(m1(2,1)-m2(2,1))<ephilon &&
65  std::fabs(m1(2,2)-m2(2,2))<ephilon;
66 }
67 
69 inline Real Dot(const Vec3& v1, const Vec3& v2)
70 {
71  return v1[0]*v2[0]+v1[1]*v2[1]+v1[2]*v2[2];
72 }
73 
75 inline Vec3 Normalize(const Vec3& v)
76 {
77  Real l=Length(v);
78  if(l==0.0) {
79  return v;
80  }
81  return v/l;
82 }
83 
85 inline Vec3 Cross(const Vec3& v1, const Vec3& v2)
86 {
87  Vec3 nrvo(v1[1]*v2[2]-v2[1]*v1[2],
88  v1[2]*v2[0]-v2[2]*v1[0],
89  v1[0]*v2[1]-v2[0]*v1[1]);
90  return nrvo;
91 }
92 
94 inline Vec3 CompMultiply(const Vec3& v1, const Vec3& v2)
95 {
96  Vec3 nrvo(v1[0]*v2[0],v1[1]*v2[1],v1[2]*v2[2]);
97  return nrvo;
98 }
99 
101 inline Vec3 CompDivide(const Vec3& v1, const Vec3& v2)
102 {
103  Vec3 nrvo(v1[0]/v2[0],v1[1]/v2[1],v1[2]/v2[2]);
104  return nrvo;
105 }
106 
108 inline Vec3 operator*(const Vec3& v,const Mat3& m)
109 {
110  Vec3 nrvo(v[0]*m(0,0)+v[1]*m(1,0)+v[2]*m(2,0),
111  v[0]*m(0,1)+v[1]*m(1,1)+v[2]*m(2,1),
112  v[0]*m(0,2)+v[1]*m(1,2)+v[2]*m(2,2));
113  return nrvo;
114 }
115 
117 inline Vec3 operator*(const Mat3& m, const Vec3& v)
118 {
119  Vec3 nrvo(v[0]*m(0,0)+v[1]*m(0,1)+v[2]*m(0,2),
120  v[0]*m(1,0)+v[1]*m(1,1)+v[2]*m(1,2),
121  v[0]*m(2,0)+v[1]*m(2,1)+v[2]*m(2,2));
122  return nrvo;
123 }
124 
126 inline Mat3 operator*(const Mat3& m1, const Mat3& m2)
127 {
128  Mat3 nrvo(m1(0,0)*m2(0,0)+m1(0,1)*m2(1,0)+m1(0,2)*m2(2,0),
129  m1(0,0)*m2(0,1)+m1(0,1)*m2(1,1)+m1(0,2)*m2(2,1),
130  m1(0,0)*m2(0,2)+m1(0,1)*m2(1,2)+m1(0,2)*m2(2,2),
131 
132  m1(1,0)*m2(0,0)+m1(1,1)*m2(1,0)+m1(1,2)*m2(2,0),
133  m1(1,0)*m2(0,1)+m1(1,1)*m2(1,1)+m1(1,2)*m2(2,1),
134  m1(1,0)*m2(0,2)+m1(1,1)*m2(1,2)+m1(1,2)*m2(2,2),
135 
136  m1(2,0)*m2(0,0)+m1(2,1)*m2(1,0)+m1(2,2)*m2(2,0),
137  m1(2,0)*m2(0,1)+m1(2,1)*m2(1,1)+m1(2,2)*m2(2,1),
138  m1(2,0)*m2(0,2)+m1(2,1)*m2(1,2)+m1(2,2)*m2(2,2));
139  return nrvo;
140 }
141 
142 Mat3 DLLEXPORT_OST_GEOM Invert(const Mat3& m);
143 Mat3 DLLEXPORT_OST_GEOM Transpose(const Mat3& m);
144 
145 // algebraic complement
146 Real DLLEXPORT_OST_GEOM Comp(const Mat3& m, unsigned int i, unsigned int j);
147 
148 // minor
149 Real DLLEXPORT_OST_GEOM Minor(const Mat3& m, unsigned int i, unsigned int j);
150 
151 // determinant
152 Real DLLEXPORT_OST_GEOM Det(const Mat3& m);
153 
154 // angle between two vectors
155 Real DLLEXPORT_OST_GEOM Angle(const Vec3& v1, const Vec3& v2);
156 
157 // signed angle between two vectors, based on a reference normal
158 Real DLLEXPORT_OST_GEOM SignedAngle(const Vec3& v1, const Vec3& v2, const Vec3& ref);
159 
161 
162 Mat3 DLLEXPORT_OST_GEOM AxisRotation(const Vec3& axis, Real angle);
163 
167 Vec3 DLLEXPORT_OST_GEOM OrthogonalVector(const Vec3& axis);
168 
170 inline Real DihedralAngle(const Vec3& p1, const Vec3& p2,
171  const Vec3& p3, const Vec3& p4) {
172  const Vec3 r1 = p2-p1;
173  const Vec3 r2 = p3-p2;
174  const Vec3 r3 = p4-p3;
175  const Vec3 r12cross = Cross(r1, r2);
176  const Vec3 r23cross = Cross(r2, r3);
177  return std::atan2(Dot(r1*Length(r2), r23cross), Dot(r12cross, r23cross));
178 }
179 
181 inline Vec3 Min(const Vec3& v1, const Vec3& v2)
182 {
183  Vec3 nrvo(std::min(v1[0],v2[0]),
184  std::min(v1[1],v2[1]),
185  std::min(v1[2],v2[2]));
186  return nrvo;
187 }
188 
190 inline Vec3 Max(const Vec3& v1, const Vec3& v2)
191 {
192  Vec3 nrvo(std::max(v1[0],v2[0]),
193  std::max(v1[1],v2[1]),
194  std::max(v1[2],v2[2]));
195  return nrvo;
196 }
197 
199 inline Real Distance(const Vec3& p1, const Vec3& p2)
200 {
201  return Length(p1-p2);
202 }
203 
204 
206 inline Real Distance2WithPBC(const Vec3& v1, const Vec3& v2, const Vec3& ucell_size){
207  Vec3 v;
208  v=v1-v2;
209  for (int i=0; i<3; i++) {
210  if (std::fabs(v[i])>ucell_size[i]/2.){
211  v[i]=std::fabs(v[i])-ucell_size[i]*int(std::fabs(v[i])/ucell_size[i]+0.5);
212  }
213  }
214  return Length2(v);
215 }
217 inline Real DistanceWithPBC(const Vec3& v1, const Vec3& v2, const Vec3& ucell_size){
218  return sqrt(Distance2WithPBC(v1, v2, ucell_size));
219 }
221 Real DLLEXPORT_OST_GEOM MinDistance(const Vec3List& l1, const Vec3List& l2);
223 // with periodic boundaries in x,y,z given in ucell_size
224 Real DLLEXPORT_OST_GEOM MinDistanceWithPBC(const Vec3List& l1, const Vec3List& l2, Vec3& ucell_size);
227 std::vector<unsigned int> DLLEXPORT_OST_GEOM MinDistanceIndices(const Vec3List& l1, const Vec3List& l2);
229 Vec3List DLLEXPORT_OST_GEOM CalculateUnitCellVectors(const Vec3& ucell_size, const Vec3& ucell_angles);
231 Vec3 DLLEXPORT_OST_GEOM WrapVec3(const Vec3& v1,const Vec3& box_center,const Vec3& ucell_size);
233 Vec3List DLLEXPORT_OST_GEOM WrapVec3List(const Vec3List& vl,const Vec3& box_center,const Vec3& ucell_size);
235 Vec3 DLLEXPORT_OST_GEOM WrapVec3(const Vec3& v1,const Vec3& box_center,const Vec3& ucell_size,const Vec3& ucell_angles);
237 Vec3List DLLEXPORT_OST_GEOM WrapVec3List(const Vec3List& vl,const Vec3& box_center,const Vec3& ucell_size,const Vec3& ucell_angles);
238 
239 } // ns
240 
241 #endif
Real DLLEXPORT_OST_GEOM Angle(const Line2 &l1, const Line2 &l2)
Real DLLEXPORT_OST_GEOM SignedAngle(const Vec2 &v1, const Vec2 &v2)
angle beetwen two vectors (honors sign)
Quat DLLEXPORT_OST_GEOM Normalize(const Quat &q)
Real DihedralAngle(const Vec3 &p1, const Vec3 &p2, const Vec3 &p3, const Vec3 &p4)
Get dihedral angle for p1-p2-p3-p4.
Definition: vecmat3_op.hh:170
Real Distance2WithPBC(const Vec3 &v1, const Vec3 &v2, const Vec3 &ucell_size)
return the squared distance between two points with periodic boundaries in x,y,z given in ucell_size ...
Definition: vecmat3_op.hh:206
Mat2 DLLEXPORT_OST_GEOM Invert(const Mat2 &m)
Matrix inversion.
float Real
Definition: base.hh:44
Vec2 operator*(const Vec2 &v, const Mat2 &m)
vector matrix multiplication
Definition: vecmat2_op.hh:99
Real DLLEXPORT_OST_GEOM Dot(const Quat &q0, const Quat &q1)
Real DistanceWithPBC(const Vec3 &v1, const Vec3 &v2, const Vec3 &ucell_size)
return the distance between two points with periodic boundaries in x,y,z given in ucell_size ...
Definition: vecmat3_op.hh:217
Real Length2(const Vec2 &v)
returns squared length of vector
Definition: vecmat2_op.hh:35
bool DLLEXPORT_OST_GEOM Equal(const Line2 &l1, const Line2 &l2, Real ephilon=EPSILON)
Vec3List DLLEXPORT_OST_GEOM WrapVec3List(const Vec3List &vl, const Vec3 &box_center, const Vec3 &ucell_size)
wraps all the vectors in a Vec3List in a box with periodic boundaries
Real Length(const Vec2 &v)
returns length of vector
Definition: vecmat2_op.hh:41
Real DLLEXPORT_OST_GEOM Minor(const Mat3 &m, unsigned int i, unsigned int j)
Vec2 CompDivide(const Vec2 &v1, const Vec2 &v2)
divide each component of v1 by that of v2
Definition: vecmat2_op.hh:86
Vec3 DLLEXPORT_OST_GEOM OrthogonalVector(const Vec3 &axis)
get arbitrary vector orthogonal to axis
Vec3 Cross(const Vec3 &v1, const Vec3 &v2)
vector cross product
Definition: vecmat3_op.hh:85
Vec3 DLLEXPORT_OST_GEOM WrapVec3(const Vec3 &v1, const Vec3 &box_center, const Vec3 &ucell_size)
wraps a vector in a box with periodic boundaries
static const Real EPSILON
Definition: constants.hh:28
Vec2 Max(const Vec2 &v1, const Vec2 &v2)
Definition: vecmat2_op.hh:150
Real DLLEXPORT_OST_GEOM Distance(const Line2 &l, const Vec2 &v)
Vec3List DLLEXPORT_OST_GEOM CalculateUnitCellVectors(const Vec3 &ucell_size, const Vec3 &ucell_angles)
Calculates the Unit Cell Vectors from their sizes and angles (given as Vec3(gamma,beta,alpha)).
Three dimensional vector class, using Real precision.
Definition: vec3.hh:42
Real DLLEXPORT_OST_GEOM Det(const Mat2 &m)
determinant
Real DLLEXPORT_OST_GEOM MinDistanceWithPBC(const Vec3List &l1, const Vec3List &l2, Vec3 &ucell_size)
returns the minimal distance between the points in two Vec3List
Vec2 CompMultiply(const Vec2 &v1, const Vec2 &v2)
multiply each component of v1 with that of v2
Definition: vecmat2_op.hh:79
Real DLLEXPORT_OST_GEOM MinDistance(const Vec3List &l1, const Vec3List &l2)
returns the minimal distance between the points in two Vec3List
Mat3 DLLEXPORT_OST_GEOM EulerTransformation(Real theta, Real phi, Real xi)
Real DLLEXPORT_OST_GEOM Comp(const Mat3 &m, unsigned int i, unsigned int j)
Mat3 DLLEXPORT_OST_GEOM AxisRotation(const Vec3 &axis, Real angle)
Mat2 DLLEXPORT_OST_GEOM Transpose(const Mat2 &m)
Transpose.
Vec2 Min(const Vec2 &v1, const Vec2 &v2)
Definition: vecmat2_op.hh:143
#define DLLEXPORT_OST_GEOM
std::vector< unsigned int > DLLEXPORT_OST_GEOM MinDistanceIndices(const Vec3List &l1, const Vec3List &l2)