OpenStructure
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simple_renderer.hh
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1//------------------------------------------------------------------------------
2// This file is part of the OpenStructure project <www.openstructure.org>
3//
4// Copyright (C) 2008-2020 by the OpenStructure authors
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License as published by the Free
8// Software Foundation; either version 3.0 of the License, or (at your option)
9// any later version.
10// This library is distributed in the hope that it will be useful, but WITHOUT
11// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13// details.
14//
15// You should have received a copy of the GNU Lesser General Public License
16// along with this library; if not, write to the Free Software Foundation, Inc.,
17// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18//------------------------------------------------------------------------------
19#ifndef OST_GFX_SIMPLE_RENDERER_HH
20#define OST_GFX_SIMPLE_RENDERER_HH
21
22/*
23 Authors: Ansgar Philippsen, Stefan Scheuber, Marco Biasini
24 */
25
27#include <ost/gfx/entity_fw.hh>
30
31namespace ost { namespace gfx { namespace impl {
32
33
36public:
38
39 virtual void PrepareRendering();
40
41
42 virtual bool CanSetOptions(RenderOptionsPtr& render_options);
43 virtual void SetOptions(RenderOptionsPtr& render_options);
45
46 virtual void RenderPov(PovState& pov, const std::string& name);
47
49private:
50 void PrepareRendering(GfxView& view, IndexedVertexArray& va);
51 geom::Vec3 GetDoubleBondPlane(mol::BondHandle b);
52 void GetBondPartnerNormal(geom::Vec3& vec, int& n, geom::Vec3& bond_vec,
54 mol::AtomHandle& a2);
56};
57
58}}}
59
60#endif // OST_GFX_SIMPLE_RENDERER_HH
Three dimensional vector class, using Real precision.
Definition vec3.hh:48
simple line-based rendererer at full connectivity detail
virtual void SetOptions(RenderOptionsPtr &render_options)
virtual void RenderPov(PovState &pov, const std::string &name)
povray rendering call
BondEntryList & GetBondEntryList()
virtual RenderOptionsPtr GetOptions()
virtual bool CanSetOptions(RenderOptionsPtr &render_options)
Handle to atom datatype.
#define DLLEXPORT_OST_GFX
std::vector< BondEntry > BondEntryList
boost::shared_ptr< SimpleRenderOptions > SimpleRenderOptionsPtr
boost::shared_ptr< RenderOptions > RenderOptionsPtr
std::vector< AtomHandle > AtomHandleList
Definition base.dox:1