OpenStructure
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scene_observer.hh
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1//------------------------------------------------------------------------------
2// This file is part of the OpenStructure project <www.openstructure.org>
3//
4// Copyright (C) 2008-2020 by the OpenStructure authors
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License as published by the Free
8// Software Foundation; either version 3.0 of the License, or (at your option)
9// any later version.
10// This library is distributed in the hope that it will be useful, but WITHOUT
11// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13// details.
14//
15// You should have received a copy of the GNU Lesser General Public License
16// along with this library; if not, write to the Free Software Foundation, Inc.,
17// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18//------------------------------------------------------------------------------
19#ifndef OST_GFX_SCENE_OBSERVER_HH
20#define OST_GFX_SCENE_OBSERVER_HH
21
22/*
23 Author: Ansgar Philippsen, Marco Biasini
24*/
25
26#include <boost/shared_ptr.hpp>
27
29
30#include "gfx_node_fw.hh"
31#include "gfx_object_fw.hh"
32
33namespace ost { namespace gfx {
34
42public:
43 virtual ~SceneObserver() {}
44
46 virtual void NodeAdded(const GfxNodeP& node) {}
47
49 virtual void NodeRemoved(const GfxNodeP& node) {}
50
52 virtual void NodeChanged(const GfxNodeP& node) {}
53
55 virtual void SelectionModeChanged(int sel_mode) {}
56
58 virtual void SelectionChanged(const GfxObjP& obj,
59 const mol::EntityView& sel) {}
60
62 virtual void NodeTransformed(const GfxNodeP& node) {}
63
65 virtual void RenderModeChanged(const GfxNodeP& node) {}
66};
67
68}}
69
70#endif
Interface for observing graphical objects.
virtual void RenderModeChanged(const GfxNodeP &node)
Called when the render mode of a node changed.
virtual void NodeAdded(const GfxNodeP &node)
Called when a new node has been added to the scene.
virtual void NodeRemoved(const GfxNodeP &node)
Called when an object is removed from the scene.
virtual void SelectionChanged(const GfxObjP &obj, const mol::EntityView &sel)
Called when selection of an object changed.
virtual void SelectionModeChanged(int sel_mode)
Called when the selection mode changed.
virtual void NodeChanged(const GfxNodeP &node)
Called when an object is updated.
virtual void NodeTransformed(const GfxNodeP &node)
Called when a nodes transform changes.
definition of EntityView
boost::shared_ptr< GfxNode > GfxNodeP
boost::shared_ptr< GfxObj > GfxObjP
Definition base.dox:1