OpenStructure
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texture.hh
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1//------------------------------------------------------------------------------
2// This file is part of the OpenStructure project <www.openstructure.org>
3//
4// Copyright (C) 2008-2020 by the OpenStructure authors
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License as published by the Free
8// Software Foundation; either version 3.0 of the License, or (at your option)
9// any later version.
10// This library is distributed in the hope that it will be useful, but WITHOUT
11// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13// details.
14//
15// You should have received a copy of the GNU Lesser General Public License
16// along with this library; if not, write to the Free Software Foundation, Inc.,
17// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18//------------------------------------------------------------------------------
19#ifndef OST_GFX_TEXTURE_HH
20#define OST_GFX_TEXTURE_HH
21
22/*
23 texture
24
25 Author: Ansgar Philippsen
26*/
27
28#include <boost/shared_array.hpp>
29
30#include "module_config.hh"
31#include "glext_include.hh"
32
33namespace ost { namespace gfx {
34
35struct Bitmap;
36
38{
39public:
41 w_(0),
42 h_(0),
43 d_()
44 {}
45
46 Texture(GLint w, GLint h):
47 w_(w),
48 h_(h),
49 d_(new float[4*w*h])
50 {}
51
52 Texture(const Bitmap& b);
53
54 bool IsValid() const {return static_cast<bool>(d_);}
55
56 float* data() {return &d_[0];}
57
58 GLint width() const {return w_;}
59 GLint height() const {return h_;}
60 GLint format() const {return GL_RGBA;}
61 GLint type() const {return GL_FLOAT;}
62 GLint border() const {return 0;}
63
64private:
65 GLint w_,h_;
66 boost::shared_array<float> d_;
67};
68
69}} // ns
70
71#endif
Texture(const Bitmap &b)
float * data()
Definition texture.hh:56
GLint height() const
Definition texture.hh:59
GLint width() const
Definition texture.hh:58
GLint format() const
Definition texture.hh:60
GLint border() const
Definition texture.hh:62
bool IsValid() const
Definition texture.hh:54
GLint type() const
Definition texture.hh:61
Texture(GLint w, GLint h)
Definition texture.hh:46
Definition base.dox:1