19 #ifndef OST_GUI_SCENE_SELECTION_HH
20 #define OST_GUI_SCENE_SELECTION_HH
32 namespace ost {
namespace gui {
38 int GetActiveNodeCount()
const;
40 int GetActiveViewCount()
const;
45 void CenterOnObjects();
47 void ViewDensitySlices();
48 void ShowDownsampledMap();
49 void ShowOriginalMap();
53 void SelectAllViews();
54 void DeselectAllViews();
boost::shared_ptr< Entity > EntityP
#define DLLEXPORT_OST_GUI
std::vector< GfxNodeP > NodePtrList
boost::shared_ptr< GfxNode > GfxNodeP
std::vector< QueryViewWrapper > QueryViewWrapperList