OpenStructure
build-2.8-doc
stage
include
ost
gui
scene_win
render_modes_node.hh
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//------------------------------------------------------------------------------
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// This file is part of the OpenStructure project <www.openstructure.org>
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//
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// Copyright (C) 2008-2020 by the OpenStructure authors
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License as published by the Free
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// Software Foundation; either version 3.0 of the License, or (at your option)
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// any later version.
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// This library is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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// details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this library; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//------------------------------------------------------------------------------
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#ifndef OST_GUI_SCENE_WIN_RENDER_MODES_NODE_HH
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#define OST_GUI_SCENE_WIN_RENDER_MODES_NODE_HH
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#include <
ost/gfx/entity_fw.hh
>
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#include <
ost/gfx/gfx_node_fw.hh
>
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#include <
ost/gui/module_config.hh
>
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#include <
ost/gui/scene_win/label_node.hh
>
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#include "
render_mode_node.hh
"
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#include <QObject>
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#include <QVariant>
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#include <QSet>
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/*
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Author: Stefan Scheuber
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*/
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namespace
ost
{
namespace
gui {
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class
DLLEXPORT_OST_GUI
RenderModesNode
:
public
LabelNode
{
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Q_OBJECT
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public
:
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RenderModesNode
(
gfx::EntityP
entity,
SceneNode
* node_parent );
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virtual
void
RenderModeChanged
();
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gfx::GfxNodeP
GetGfxNode
()
const
;
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private
:
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void
Update();
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gfx::GfxNodeP
node_;
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QMap<gfx::RenderMode::Type,RenderModeNode*> render_types_;
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};
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}}
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#endif
ost::gui::LabelNode
Definition:
label_node.hh:35
ost::gui::RenderModesNode
Definition:
render_modes_node.hh:39
ost::gui::RenderModesNode::GetGfxNode
gfx::GfxNodeP GetGfxNode() const
ost::gui::RenderModesNode::RenderModeChanged
virtual void RenderModeChanged()
ost::gui::RenderModesNode::RenderModesNode
RenderModesNode(gfx::EntityP entity, SceneNode *node_parent)
ost::gui::SceneNode
Definition:
scene_node.hh:37
entity_fw.hh
gfx_node_fw.hh
module_config.hh
DLLEXPORT_OST_GUI
#define DLLEXPORT_OST_GUI
Definition:
module_config.hh:33
label_node.hh
ost::gfx::GfxNodeP
boost::shared_ptr< GfxNode > GfxNodeP
Definition:
gfx_node_fw.hh:31
ost::gfx::EntityP
boost::shared_ptr< Entity > EntityP
Definition:
entity_fw.hh:27
ost
Definition:
base.dox:1
render_mode_node.hh
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