OpenStructure
Public Member Functions | Protected Member Functions
Surface Class Reference

#include <surface.hh>

Inherits GfxObj.

Public Member Functions

 Surface (const String &name, const mol::SurfaceHandle &sh)
 
virtual void OnRenderModeChange ()
 
virtual void CustomRenderGL (RenderPass pass)
 
virtual void CustomRenderPov (PovState &pov)
 
virtual geom::AlignedCuboid GetBoundingBox (bool use_global=false) const
 
mol::SurfaceHandle GetHandle () const
 
void Rebuild ()
 
void Replace (const mol::SurfaceHandle &sh)
 
void SetColor (const Color &col, const String &selection=String(""))
 
virtual void ColorBy (const mol::EntityView &ev, const String &prop, const Gradient &g, float minv, float maxv)
 
virtual void ColorBy (const img::MapHandle &mh, const String &prop, const Gradient &g, float minv, float maxv)
 
void ColorBy (const String &prop, const Gradient &gradient, float minv, float maxv, mol::Prop::Level hint=mol::Prop::UNSPECIFIED)
 
void ColorBy (const String &prop, const Gradient &gradient, mol::Prop::Level hint=mol::Prop::UNSPECIFIED)
 
void ColorBy (const String &prop, const Color &c1, const Color &c2, float min, float max, mol::Prop::Level hint=mol::Prop::UNSPECIFIED)
 
void ColorBy (const String &prop, const Color &c1, const Color &c2, mol::Prop::Level hint=mol::Prop::UNSPECIFIED)
 
void Apply (const gfx::UniformColorOp &op, bool store=true)
 
void Apply (const gfx::BasicGradientColorOp &op, bool store=true)
 
void Apply (const gfx::GradientLevelColorOp &op, bool store=true)
 
void Apply (const gfx::EntityViewColorOp &op, bool store=true)
 
void Apply (const gfx::MapHandleColorOp &op, bool store=true)
 
void CleanColorOps ()
 
void ReapplyColorOps ()
 
- Public Member Functions inherited from GfxObj
 GfxObj (const String &name)
 
virtual GfxNodeP Copy () const
 
virtual void DeepSwap (GfxObj &go)
 
virtual void RenderGL (RenderPass pass)
 
virtual void RenderPov (PovState &pov)
 
virtual void Export (Exporter *ex)
 
virtual void Apply (GfxNodeVisitor &v, GfxNodeVisitor::Stack st)
 
virtual int GetType () const
 
virtual void SetMatAmb (const Color &c)
 
virtual void SetMatDiff (const Color &c)
 
virtual void SetMatSpec (const Color &c)
 
virtual void SetMatShin (float s)
 
virtual void SetMatEmm (const Color &c)
 
virtual void ContextSwitch ()
 
virtual void SetRenderMode (RenderMode::Type m)
 
virtual RenderMode::Type GetRenderMode () const
 
virtual geom::Vec3 GetCenter () const
 
virtual void SetLineWidth (float w)
 
virtual void SetPolyMode (unsigned int m)
 
virtual void SetAALines (bool f)
 
virtual void SetLineHalo (float f)
 
virtual void SetOutline (bool f)
 
virtual bool GetOutline () const
 
virtual void SetOutlineMode (int m)
 
virtual int GetOutlineMode () const
 
virtual void SetOutlineWidth (float f)
 
virtual float GetOutlineWidth () const
 
virtual void SetOutlineExpandFactor (float f)
 
virtual float GetOutlineExpandFactor () const
 
virtual void SetOutlineExpandColor (const Color &c)
 
virtual Color GetOutlineExpandColor () const
 
virtual void SetOpacity (float f)
 
virtual float GetOpacity () const
 
virtual void SetSolid (bool f)
 
virtual bool GetSolid () const
 
virtual void SetSolidColor (const Color &c)
 
virtual Color GetSolidColor () const
 
virtual void SetClip (bool f)
 
virtual bool GetClip () const
 
virtual void SetClipPlane (const geom::Vec4 &)
 
virtual geom::Vec4 GetClipPlane () const
 
virtual void SetClipOffset (float f)
 
virtual float GetClipOffset () const
 
virtual void ProcessLimits (geom::Vec3 &minc, geom::Vec3 &maxc, const geom::Transform &tf) const
 
virtual void InitGL ()
 
virtual bool OnSelect (const geom::Line3 &l, geom::Vec3 &result, float zlim, bool pick_flag)
 
virtual void OnInput (const InputEvent &e)
 
virtual void OnGLCleanup ()
 
void Clear ()
 
const geom::TransformGetTF () const
 
void SetTF (const geom::Transform &tf)
 
void AddLabel (const String &s, const geom::Vec3 &pos, const Color &col, float psize)
 
void AddLabel (const String &s, const geom::Vec3 &pos, const Color &col)
 
void AddLabel (const String &s, const geom::Vec3 &pos, float psize)
 
void AddLabel (const String &s, const geom::Vec3 &pos)
 
void ClearLabels ()
 
void FlagRebuild ()
 
void FlagRefresh ()
 
bool GetAALines () const
 
float GetLineWidth () const
 
float GetLineHalo () const
 
void SetNormalSmoothFactor (float smoothf)
 
float GetNormalSmoothFactor () const
 
Material GetMaterial () const
 
void SetMaterial (const Material &m)
 
void SmoothVertices (float smoothf)
 
void GLCleanup ()
 
void Debug (unsigned int flags)
 
IndexedVertexArrayGetVA ()
 
const IndexedVertexArrayGetVA () const
 
- Public Member Functions inherited from GfxObjBase
 GfxObjBase (const String &name)
 
- Public Member Functions inherited from GfxNode
 GfxNode (const String &name)
 
virtual ~GfxNode ()
 
virtual void DeepSwap (GfxNode &n)
 
String GetName () const
 
void RemoveAll ()
 
void Rename (const String &name)
 
void Add (GfxObjP obj)
 
bool IsNameAvailable (const String &name) const
 
void Remove (GfxObjP obj)
 
void Add (GfxNodeP node)
 
void Remove (GfxNodeP node)
 
void Remove (const String &name)
 
size_t GetChildCount () const
 
void Hide ()
 
void Show ()
 
bool IsVisible () const
 
bool IsAttachedToScene () const
 
gfx::GfxNodeP GetParent () const
 
const GfxNodeVectorGetChildren () const
 
GfxNodeVectorGetChildren ()
 

Protected Member Functions

virtual void CustomPreRenderGL (bool flag)
 
- Protected Member Functions inherited from GfxObj
void PreRenderGL (bool flag)
 
void AppendColorOp (gfx::ColorOp *op)
 
void CleanColorOps ()
 
void ReapplyColorOps ()
 
void render_labels () const
 
void render_depth_only ()
 

Additional Inherited Members

- Static Public Member Functions inherited from GfxObj
static Color Ele2Color (const String &ele)
 
- Protected Attributes inherited from GfxObj
IndexedVertexArray va_
 
RenderMode::Type render_mode_
 
unsigned int debug_flags_
 
geom::Transform transform_
 
bool rebuild_
 
bool refresh_
 
float line_width_
 
unsigned int poly_mode_
 
bool aalines_flag_
 
float line_halo_
 
Material mat_
 
unsigned int mat_dlist_
 
bool mat_update_
 
float opacity_
 
float smoothf_
 
bool outline_flag_
 
int outline_mode_
 
bool solid_
 
Color solid_color_
 
bool clip_flag_
 
geom::Vec4 clip_plane_
 
float clip_offset_
 
boost::ptr_vector< gfx::ColorOpc_ops_
 
TextPrimList labels_
 
bool use_occlusion_
 

Detailed Description

Definition at line 46 of file surface.hh.

Constructor & Destructor Documentation

◆ Surface()

Surface ( const String name,
const mol::SurfaceHandle sh 
)

Member Function Documentation

◆ Apply() [1/5]

void Apply ( const gfx::BasicGradientColorOp op,
bool  store = true 
)

◆ Apply() [2/5]

void Apply ( const gfx::EntityViewColorOp op,
bool  store = true 
)

◆ Apply() [3/5]

void Apply ( const gfx::GradientLevelColorOp op,
bool  store = true 
)

◆ Apply() [4/5]

void Apply ( const gfx::MapHandleColorOp op,
bool  store = true 
)

◆ Apply() [5/5]

void Apply ( const gfx::UniformColorOp op,
bool  store = true 
)

◆ CleanColorOps()

void CleanColorOps ( )

◆ ColorBy() [1/6]

virtual void ColorBy ( const img::MapHandle mh,
const String prop,
const Gradient g,
float  minv,
float  maxv 
)
virtual

color based on image

Reimplemented from GfxObj.

◆ ColorBy() [2/6]

virtual void ColorBy ( const mol::EntityView ev,
const String prop,
const Gradient g,
float  minv,
float  maxv 
)
virtual

color each component based on the gradient-mapped property of the given entity

Reimplemented from GfxObj.

◆ ColorBy() [3/6]

void ColorBy ( const String prop,
const Color c1,
const Color c2,
float  min,
float  max,
mol::Prop::Level  hint = mol::Prop::UNSPECIFIED 
)

◆ ColorBy() [4/6]

void ColorBy ( const String prop,
const Color c1,
const Color c2,
mol::Prop::Level  hint = mol::Prop::UNSPECIFIED 
)

◆ ColorBy() [5/6]

void ColorBy ( const String prop,
const Gradient gradient,
float  minv,
float  maxv,
mol::Prop::Level  hint = mol::Prop::UNSPECIFIED 
)

◆ ColorBy() [6/6]

void ColorBy ( const String prop,
const Gradient gradient,
mol::Prop::Level  hint = mol::Prop::UNSPECIFIED 
)

◆ CustomPreRenderGL()

virtual void CustomPreRenderGL ( bool  flag)
protectedvirtual

Reimplemented from GfxObj.

◆ CustomRenderGL()

virtual void CustomRenderGL ( RenderPass  pass)
virtual

Reimplemented from GfxObj.

◆ CustomRenderPov()

virtual void CustomRenderPov ( PovState pov)
virtual

Reimplemented from GfxObj.

◆ GetBoundingBox()

virtual geom::AlignedCuboid GetBoundingBox ( bool  use_tf = false) const
virtual

returns the bounding box of this object

The bounding box, i.e. the left-bottom-front and the right-top-back corner of the object, is obtained with this method. The single boolean parameter denotes whether to return local coordinates or global scene coordinates; global scene coordinates are local coordinates with the object's transformation (if present) applied. The default is false, i.e. return local coordinates.

Reimplemented from GfxObj.

◆ GetHandle()

mol::SurfaceHandle GetHandle ( ) const

◆ OnRenderModeChange()

virtual void OnRenderModeChange ( )
virtual

Reimplemented from GfxObj.

◆ ReapplyColorOps()

void ReapplyColorOps ( )

◆ Rebuild()

void Rebuild ( )

◆ Replace()

void Replace ( const mol::SurfaceHandle sh)

◆ SetColor()

void SetColor ( const Color col,
const String selection = String("") 
)

set color for selection


The documentation for this class was generated from the following file: