19 #ifndef OST_GFX_IMPL_FAST_SPHERES_HH
20 #define OST_GFX_IMPL_FAST_SPHERES_HH
31 namespace ost {
namespace gfx {
namespace impl {
48 void Add(
float pos[3],
float col[4],
float rad);
Three dimensional vector class, using Real precision.
const DataList & Data() const
FastSphereRenderer(size_t reserve=0)
FastSphereRenderer(const DataList &)
std::vector< VData > DataList
void Add(const geom::Vec3 &pos, const Color &col, float rad)
void Add(float pos[3], float col[4], float rad)
#define DLLEXPORT_OST_GFX