OpenStructure
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stage
include
ost
gui
scene_win
context_menu.hh
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//------------------------------------------------------------------------------
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// This file is part of the OpenStructure project <www.openstructure.org>
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//
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// Copyright (C) 2008-2020 by the OpenStructure authors
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License as published by the Free
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// Software Foundation; either version 3.0 of the License, or (at your option)
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// any later version.
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// This library is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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// details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this library; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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//------------------------------------------------------------------------------
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#ifndef OST_GUI_SCENE_WIN_CONTEXT_MENU_HH
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#define OST_GUI_SCENE_WIN_CONTEXT_MENU_HH
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/*
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Author: Stefan Scheuber
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*/
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#include <
ost/gui/module_config.hh
>
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#include <
ost/gui/scene_win/scene_win_model.hh
>
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#include <QFlags>
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#include <QVector>
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#include <QAbstractItemModel>
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#include <QTreeView>
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namespace
ost
{
namespace
gui {
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enum
ContextActionType
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{
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GFX_NODE
=0x1,
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GFX_OBJECT
=0x2,
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ENTITY
=0x4,
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ENTITY_VIEW
=0x8,
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CUSTOM_VIEW
=0x10,
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NOT_VISIBLE
=0x20,
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NOT_HIDDEN
=0x40,
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NOT_SCENE
=0x80,
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SINGLE
=0x100,
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MULTI
=0x200,
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VIEWS_SAME_OBJECT
=0x400,
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MAP
=0x800,
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MAP_ORIGINAL
=0x1000,
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MAP_DOWNSAMPLED
=0x2000,
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MAP_DSAMPLED_AVAIL
=0x4000
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};
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Q_DECLARE_FLAGS(ContextActionTypes,
ContextActionType
)
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class
DLLEXPORT_OST_GUI
ContextMenu
: public QObject {
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Q_OBJECT
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public
:
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ContextMenu
(QTreeView* view,
SceneWinModel
* model);
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~ContextMenu
(){};
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void
ShowMenu
(
const
QPoint& pos);
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void
Rename
(QModelIndex index);
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void
AddAction
(QAction*
action
,ContextActionTypes type);
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private
slots:
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void
AddView();
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void
Rename();
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void
DeleteView();
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private
:
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QVector<std::pair<QAction*, ContextActionTypes> > actions_;
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QTreeView* view_;
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SceneWinModel
* model_;
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};
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}}
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Q_DECLARE_OPERATORS_FOR_FLAGS(ost::gui::ContextActionTypes)
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#endif
ost::gui::ContextMenu
Definition:
context_menu.hh:58
ost::gui::ContextMenu::ShowMenu
void ShowMenu(const QPoint &pos)
ost::gui::ContextMenu::ContextMenu
ContextMenu(QTreeView *view, SceneWinModel *model)
ost::gui::ContextMenu::~ContextMenu
~ContextMenu()
Definition:
context_menu.hh:62
ost::gui::ContextMenu::AddAction
void AddAction(QAction *action, ContextActionTypes type)
ost::gui::ContextMenu::Rename
void Rename(QModelIndex index)
ost::gui::SceneWinModel
data model for scene win
Definition:
scene_win_model.hh:48
module_config.hh
DLLEXPORT_OST_GUI
#define DLLEXPORT_OST_GUI
Definition:
module_config.hh:33
ost::gui.action
action
Definition:
__init__.py:135
ost::gui::ContextActionType
ContextActionType
Definition:
context_menu.hh:37
ost::gui::MAP_DOWNSAMPLED
@ MAP_DOWNSAMPLED
Definition:
context_menu.hh:51
ost::gui::ENTITY
@ ENTITY
Definition:
context_menu.hh:40
ost::gui::NOT_SCENE
@ NOT_SCENE
Definition:
context_menu.hh:45
ost::gui::MAP_ORIGINAL
@ MAP_ORIGINAL
Definition:
context_menu.hh:50
ost::gui::SINGLE
@ SINGLE
Definition:
context_menu.hh:46
ost::gui::MULTI
@ MULTI
Definition:
context_menu.hh:47
ost::gui::MAP
@ MAP
Definition:
context_menu.hh:49
ost::gui::NOT_VISIBLE
@ NOT_VISIBLE
Definition:
context_menu.hh:43
ost::gui::CUSTOM_VIEW
@ CUSTOM_VIEW
Definition:
context_menu.hh:42
ost::gui::GFX_NODE
@ GFX_NODE
Definition:
context_menu.hh:38
ost::gui::NOT_HIDDEN
@ NOT_HIDDEN
Definition:
context_menu.hh:44
ost::gui::GFX_OBJECT
@ GFX_OBJECT
Definition:
context_menu.hh:39
ost::gui::MAP_DSAMPLED_AVAIL
@ MAP_DSAMPLED_AVAIL
Definition:
context_menu.hh:52
ost::gui::ENTITY_VIEW
@ ENTITY_VIEW
Definition:
context_menu.hh:41
ost::gui::VIEWS_SAME_OBJECT
@ VIEWS_SAME_OBJECT
Definition:
context_menu.hh:48
ost
Definition:
base.dox:1
scene_win_model.hh
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