OpenStructure
Loading...
Searching...
No Matches
overlay_manager_observer.hh
Go to the documentation of this file.
1//------------------------------------------------------------------------------
2// This file is part of the OpenStructure project <www.openstructure.org>
3//
4// Copyright (C) 2008-2020 by the OpenStructure authors
5// Copyright (C) 2003-2010 by the IPLT authors
6//
7// This library is free software; you can redistribute it and/or modify it under
8// the terms of the GNU Lesser General Public License as published by the Free
9// Software Foundation; either version 3.0 of the License, or (at your option)
10// any later version.
11// This library is distributed in the hope that it will be useful, but WITHOUT
12// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
14// details.
15//
16// You should have received a copy of the GNU Lesser General Public License
17// along with this library; if not, write to the Free Software Foundation, Inc.,
18// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19//------------------------------------------------------------------------------
20
21/*
22 Authors: Ansgar Philippsen
23*/
24
25#ifndef IMG_GUI_OVERLAY_MANAGER_OBSERVER_H
26#define IMG_GUI_OVERLAY_MANAGER_OBSERVER_H
27
28#include "overlay_manager_fw.hh"
29
30namespace ost { namespace img { namespace gui {
31
34public:
36
38 virtual void OnLockChange(OverlayManager* m, int id, bool lock) {}
40 virtual void OnVisibilityChange(OverlayManager* m, int id, bool is_visible) {}
42 virtual void OnActivate(OverlayManager* m, int id) {}
44 virtual void OnAddOverlay(OverlayManager* m, int id) {}
46 virtual void OnRemoveOverlay(OverlayManager* m, int id) {}
47
49
52 virtual void OnRelease(OverlayManager* m) {}
53};
54
55}}} //ns
56
57#endif
Abstract observer base class for the OverlayManager.
virtual void OnVisibilityChange(OverlayManager *m, int id, bool is_visible)
called on overlay visibility change
virtual void OnRemoveOverlay(OverlayManager *m, int id)
called on removal of an overlay
virtual void OnRelease(OverlayManager *m)
called if observed manager will go out of scope
virtual void OnLockChange(OverlayManager *m, int id, bool lock)
called on overlay lock change
virtual void OnAddOverlay(OverlayManager *m, int id)
called on addition of an overlay
virtual void OnActivate(OverlayManager *m, int id)
called on overlay activation
Definition base.dox:1