OpenStructure
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scene_node.hh
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1//------------------------------------------------------------------------------
2// This file is part of the OpenStructure project <www.openstructure.org>
3//
4// Copyright (C) 2008-2020 by the OpenStructure authors
5//
6// This library is free software; you can redistribute it and/or modify it under
7// the terms of the GNU Lesser General Public License as published by the Free
8// Software Foundation; either version 3.0 of the License, or (at your option)
9// any later version.
10// This library is distributed in the hope that it will be useful, but WITHOUT
11// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13// details.
14//
15// You should have received a copy of the GNU Lesser General Public License
16// along with this library; if not, write to the Free Software Foundation, Inc.,
17// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18//------------------------------------------------------------------------------
19#ifndef OST_GUI_SCENE_WIN_SCENE_NODE_HH
20#define OST_GUI_SCENE_WIN_SCENE_NODE_HH
21
23
24#include <QObject>
25#include <QVariant>
26#include <QModelIndex>
27
28/*
29 Author: Stefan Scheuber
30 */
31
32namespace ost { namespace gui {
33
34class SceneNode;
35typedef QList<SceneNode*> SceneNodeList;
36
37class DLLEXPORT_OST_GUI SceneNode : public QObject {
38 Q_OBJECT
39public:
40 SceneNode(SceneNode* node_parent);
41 SceneNode(QObject* parent=0);
42 virtual ~SceneNode();
43
44 SceneNode* GetParent() const { return dynamic_cast<SceneNode*>(this->parent()); }
45 void AddChild(SceneNode* node) {
46 node->setParent(this);
47 }
48 virtual SceneNode* GetChild(int row) const;
49 virtual int GetChildRow(const SceneNode* node) const;
50 virtual int GetRow() const;
51 virtual QVariant GetData(int column, int role);
52 virtual bool SetData(int column, const QVariant& value, int role);
53 virtual Qt::ItemFlags Flags(int column) const;
54 virtual int GetColumnCount() const;
55private:
56 SceneNode* parent_;
57};
58
59}}
60
61#endif
virtual Qt::ItemFlags Flags(int column) const
virtual QVariant GetData(int column, int role)
void AddChild(SceneNode *node)
Definition scene_node.hh:45
virtual SceneNode * GetChild(int row) const
SceneNode(SceneNode *node_parent)
virtual bool SetData(int column, const QVariant &value, int role)
virtual int GetChildRow(const SceneNode *node) const
SceneNode(QObject *parent=0)
virtual int GetRow() const
SceneNode * GetParent() const
Definition scene_node.hh:44
virtual int GetColumnCount() const
#define DLLEXPORT_OST_GUI
QList< SceneNode * > SceneNodeList
Definition scene_node.hh:35
Definition base.dox:1