OpenStructure
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#include <gfx_object_base.hh>
Inherits GfxNode.
Inherited by GfxObj.
Public Member Functions | |
GfxObjBase (const String &name) | |
virtual void | SetMatAmb (const Color &c)=0 |
virtual void | SetMatDiff (const Color &c)=0 |
virtual void | SetMatSpec (const Color &c)=0 |
virtual void | SetMatShin (float s)=0 |
virtual void | SetMatEmm (const Color &c)=0 |
virtual void | ContextSwitch ()=0 |
virtual void | SetRenderMode (RenderMode::Type m)=0 |
virtual RenderMode::Type | GetRenderMode () const =0 |
virtual geom::Vec3 | GetCenter () const =0 |
virtual void | SetLineWidth (float w)=0 |
virtual void | SetPolyMode (unsigned int m)=0 |
virtual void | SetAALines (bool f)=0 |
virtual void | SetLineHalo (float f)=0 |
virtual void | SetOutline (bool f)=0 |
virtual bool | GetOutline () const =0 |
virtual void | SetOutlineMode (int m)=0 |
virtual int | GetOutlineMode () const =0 |
virtual void | SetOutlineWidth (float f)=0 |
virtual float | GetOutlineWidth () const =0 |
virtual void | SetOutlineExpandFactor (float f)=0 |
virtual float | GetOutlineExpandFactor () const =0 |
virtual void | SetOutlineExpandColor (const Color &c)=0 |
virtual Color | GetOutlineExpandColor () const =0 |
virtual void | SetOpacity (float f)=0 |
virtual float | GetOpacity () const =0 |
virtual void | SetSolid (bool f)=0 |
virtual bool | GetSolid () const =0 |
virtual void | SetSolidColor (const Color &c)=0 |
virtual Color | GetSolidColor () const =0 |
virtual void | SetClip (bool f)=0 |
virtual bool | GetClip () const =0 |
virtual void | SetClipPlane (const geom::Vec4 &)=0 |
virtual geom::Vec4 | GetClipPlane () const =0 |
virtual void | SetClipOffset (float f)=0 |
virtual float | GetClipOffset () const =0 |
virtual void | ColorBy (const mol::EntityView &ev, const String &prop, const Gradient &g, float minv, float maxv)=0 |
virtual void | ColorBy (const img::MapHandle &mh, const String &prop, const Gradient &g, float minv, float maxv)=0 |
Public Member Functions inherited from GfxNode | |
GfxNode (const String &name) | |
virtual | ~GfxNode () |
virtual GfxNodeP | Copy () const |
virtual void | DeepSwap (GfxNode &n) |
virtual void | RenderGL (RenderPass pass) |
virtual void | RenderPov (PovState &pov) |
virtual void | Export (Exporter *ex) |
virtual void | Apply (GfxNodeVisitor &v, GfxNodeVisitor::Stack st) |
virtual int | GetType () const |
String | GetName () const |
void | RemoveAll () |
void | Rename (const String &name) |
void | Add (GfxObjP obj) |
bool | IsNameAvailable (const String &name) const |
void | Remove (GfxObjP obj) |
void | Add (GfxNodeP node) |
void | Remove (GfxNodeP node) |
void | Remove (const String &name) |
size_t | GetChildCount () const |
void | Hide () |
void | Show () |
bool | IsVisible () const |
bool | IsAttachedToScene () const |
gfx::GfxNodeP | GetParent () const |
const GfxNodeVector & | GetChildren () const |
GfxNodeVector & | GetChildren () |
main interface for all graphic objects, both in C++ and Python
Definition at line 51 of file gfx_object_base.hh.
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inline |
Definition at line 54 of file gfx_object_base.hh.
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pure virtual |
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pure virtual |
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pure virtual |
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pure virtual |
get geometric center
Implemented in GfxObj, PrimList, MapSlab, MapIso, and GfxTestObj.
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pure virtual |
Implemented in GfxObj.
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pure virtual |
Implemented in GfxObj.
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pure virtual |
Implemented in GfxObj.
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pure virtual |
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pure virtual |
get state of outline rendering
Implemented in GfxObj.
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pure virtual |
get current outline color (mode 3)
Implemented in GfxObj.
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pure virtual |
get current outline expand factor (mode 3)
Implemented in GfxObj.
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pure virtual |
get current outline mode
Implemented in GfxObj.
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pure virtual |
get current outline width
Implemented in GfxObj.
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pure virtual |
current render mode
Implemented in GfxObj.
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pure virtual |
Implemented in GfxObj.
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pure virtual |
turn on sophisticated line anti-aliasing, requires shader
Implemented in GfxObj.
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pure virtual |
Implemented in GfxObj.
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pure virtual |
Implemented in GfxObj.
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pure virtual |
turn on line halo of given strength
Implemented in GfxObj.
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pure virtual |
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pure virtual |
material ambient color
Implemented in GfxObj.
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pure virtual |
material diffuse color
Implemented in GfxObj.
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pure virtual |
material emmissive color
Implemented in GfxObj.
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pure virtual |
material shininess
Implemented in GfxObj.
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pure virtual |
material specular color
Implemented in GfxObj.
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pure virtual |
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pure virtual |
turn outline rendering on or off
Implemented in GfxObj.
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pure virtual |
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pure virtual |
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pure virtual |
set outline mode, 1, 2 or 3
Implemented in GfxObj.
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pure virtual |
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set polygon mode
Implemented in GfxObj.
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pure virtual |
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pure virtual |
Implemented in GfxObj.