#include <scene_win_model.hh>
Inherits SceneObserver.
Public Member Functions |
| | SceneWinModel (QObject *parent=NULL) |
| | ~SceneWinModel () |
| gfx::NodePtrList | GetGfxNodes (QModelIndexList indexes) |
| mol::QueryViewWrapperList | GetQueryViewsList (QModelIndexList indexes) |
| gfx::EntityP | GetEntityOfViews (QModelIndexList indexes) |
| virtual void | Update () |
| SceneNode * | GetItem (const QModelIndex &index) const |
| SceneNode * | FindGfxNode (gfx::GfxNodeP node) |
| bool | AddNode (SceneNode *parent, SceneNode *child) |
| bool | RemoveNode (SceneNode *node) |
| void | AttachRenderModeObserver (RenderModesNode *node) |
| void | DetachRenderModeObserver (RenderModesNode *node) |
| QModelIndex | GetIndexOf (SceneNode *node, int column=0) |
| QModelIndex | index (int row, int col, const QModelIndex &parent=QModelIndex()) const |
| QModelIndex | parent (const QModelIndex &index) const |
| int | rowCount (const QModelIndex &parent=QModelIndex()) const |
| int | columnCount (const QModelIndex &parent=QModelIndex()) const |
| QVariant | data (const QModelIndex &index, int role=Qt::DisplayRole) const |
| QVariant | headerData (int section, Qt::Orientation orientation, int role=Qt::DisplayRole) const |
| virtual Qt::ItemFlags | flags (const QModelIndex &index=QModelIndex()) const |
| virtual bool | setData (const QModelIndex &index=QModelIndex(), const QVariant &value=QVariant(), int role=Qt::DisplayRole) |
| virtual QStringList | mimeTypes () const |
| Qt::DropActions | supportedDragActions () const |
| virtual QMimeData * | mimeData (const QModelIndexList &indexes) const |
| virtual void | NodeAdded (const gfx::GfxNodeP &node) |
| virtual void | NodeRemoved (const gfx::GfxNodeP &node) |
| virtual void | SelectionChanged (const gfx::GfxObjP &obj, const mol::EntityView &sel) |
| virtual void | RenderModeChanged (const gfx::GfxNodeP &node) |
| virtual | ~SceneObserver () |
| virtual void | NodeChanged (const GfxNodeP &node) |
| virtual void | SelectionModeChanged (int sel_mode) |
| virtual void | NodeTransformed (const GfxNodeP &node) |
Detailed Description
data model for scene win
Definition at line 47 of file scene_win_model.hh.
Constructor & Destructor Documentation
Member Function Documentation
| int columnCount |
( |
const QModelIndex & |
parent = QModelIndex() | ) |
const |
| QVariant data |
( |
const QModelIndex & |
index, |
|
|
int |
role = Qt::DisplayRole |
|
) |
| const |
| virtual Qt::ItemFlags flags |
( |
const QModelIndex & |
index = QModelIndex() | ) |
const |
|
virtual |
| QModelIndex GetIndexOf |
( |
SceneNode * |
node, |
|
|
int |
column = 0 |
|
) |
| |
| SceneNode* GetItem |
( |
const QModelIndex & |
index | ) |
const |
| QVariant headerData |
( |
int |
section, |
|
|
Qt::Orientation |
orientation, |
|
|
int |
role = Qt::DisplayRole |
|
) |
| const |
| QModelIndex index |
( |
int |
row, |
|
|
int |
col, |
|
|
const QModelIndex & |
parent = QModelIndex() |
|
) |
| const |
| virtual QMimeData* mimeData |
( |
const QModelIndexList & |
indexes | ) |
const |
|
virtual |
| virtual QStringList mimeTypes |
( |
| ) |
const |
|
virtual |
Called when a new node has been added to the scene.
Reimplemented from SceneObserver.
Called when an object is removed from the scene.
Reimplemented from SceneObserver.
| QModelIndex parent |
( |
const QModelIndex & |
index | ) |
const |
Called when the render mode of a node changed.
Reimplemented from SceneObserver.
| int rowCount |
( |
const QModelIndex & |
parent = QModelIndex() | ) |
const |
Called when selection of an object changed.
Reimplemented from SceneObserver.
| virtual bool setData |
( |
const QModelIndex & |
index = QModelIndex(), |
|
|
const QVariant & |
value = QVariant(), |
|
|
int |
role = Qt::DisplayRole |
|
) |
| |
|
virtual |
| Qt::DropActions supportedDragActions |
( |
| ) |
const |
The documentation for this class was generated from the following file: