GfxSceneNode Class Reference

#include <gfx_scene_node.hh>

Inherits ost::gui::SceneNode.

Inherited by EntityNode.

Public Member Functions

 GfxSceneNode (gfx::GfxNodeP gfx_node, SceneNode *node_parent)
 GfxSceneNode (gfx::GfxNodeP gfx_node, QObject *parent=0)
virtual QVariant GetData (int column, int role)
virtual bool SetData (int column, const QVariant &value, int role)
virtual Qt::ItemFlags Flags (int column) const
virtual int GetColumnCount () const
virtual gfx::GfxNodeP GetGfxNode () const

Detailed Description

Definition at line 37 of file gfx_scene_node.hh.


Constructor & Destructor Documentation

GfxSceneNode ( gfx::GfxNodeP  gfx_node,
SceneNode node_parent 
)
GfxSceneNode ( gfx::GfxNodeP  gfx_node,
QObject *  parent = 0 
)

Member Function Documentation

virtual Qt::ItemFlags Flags ( int  column  )  const [virtual]

Reimplemented from SceneNode.

virtual int GetColumnCount (  )  const [virtual]

Reimplemented from SceneNode.

virtual QVariant GetData ( int  column,
int  role 
) [virtual]

Reimplemented from SceneNode.

virtual gfx::GfxNodeP GetGfxNode (  )  const [virtual]
virtual bool SetData ( int  column,
const QVariant &  value,
int  role 
) [virtual]

Reimplemented from SceneNode.


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