47 if not '_ready' in dir(self):
48 self.
scene_sel_scene_sel_ = gui.SceneSelection.Instance()
54 if self.
scene_sel_scene_sel_.GetActiveNodeCount() == 0
and self.
scene_sel_scene_sel_.GetActiveViewCount() == 0:
57 for i
in range(0,self.
scene_sel_scene_sel_.GetActiveNodeCount()):
58 node = self.
scene_sel_scene_sel_.GetActiveNode(i)
63 if (_img_present)
and isinstance(node,
gfx.MapIso):
66 if self.
scene_sel_scene_sel_.GetActiveViewCount() > 0:
84 if self.
scene_sel_scene_sel_.GetActiveNodeCount()==1:
86 elif self.
scene_sel_scene_sel_.GetActiveNodeCount()>1:
graphical rendering of mol::EntityHandle entites
isocontour rendering for 3D image data
dictionary __shared_state
def CheckAllFlags(self, flags)
def CheckFlags(self, flags)
def CheckNotFlags(self, flags)
def CheckMinOneFlag(self, flags)