OpenStructure
scene_node.hh
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1 //------------------------------------------------------------------------------
2 // This file is part of the OpenStructure project <www.openstructure.org>
3 //
4 // Copyright (C) 2008-2020 by the OpenStructure authors
5 //
6 // This library is free software; you can redistribute it and/or modify it under
7 // the terms of the GNU Lesser General Public License as published by the Free
8 // Software Foundation; either version 3.0 of the License, or (at your option)
9 // any later version.
10 // This library is distributed in the hope that it will be useful, but WITHOUT
11 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12 // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13 // details.
14 //
15 // You should have received a copy of the GNU Lesser General Public License
16 // along with this library; if not, write to the Free Software Foundation, Inc.,
17 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 //------------------------------------------------------------------------------
19 #ifndef OST_GUI_SCENE_WIN_SCENE_NODE_HH
20 #define OST_GUI_SCENE_WIN_SCENE_NODE_HH
21 
22 #include <ost/gui/module_config.hh>
23 
24 #include <QObject>
25 #include <QVariant>
26 #include <QModelIndex>
27 
28 /*
29  Author: Stefan Scheuber
30  */
31 
32 namespace ost { namespace gui {
33 
34 class SceneNode;
35 typedef QList<SceneNode*> SceneNodeList;
36 
37 class DLLEXPORT_OST_GUI SceneNode : public QObject {
38  Q_OBJECT
39 public:
40  SceneNode(SceneNode* node_parent);
41  SceneNode(QObject* parent=0);
42  virtual ~SceneNode();
43 
44  SceneNode* GetParent() const { return dynamic_cast<SceneNode*>(this->parent()); }
45  void AddChild(SceneNode* node) {
46  node->setParent(this);
47  }
48  virtual SceneNode* GetChild(int row) const;
49  virtual int GetChildRow(const SceneNode* node) const;
50  virtual int GetRow() const;
51  virtual QVariant GetData(int column, int role);
52  virtual bool SetData(int column, const QVariant& value, int role);
53  virtual Qt::ItemFlags Flags(int column) const;
54  virtual int GetColumnCount() const;
55 private:
56  SceneNode* parent_;
57 };
58 
59 }}
60 
61 #endif
virtual Qt::ItemFlags Flags(int column) const
virtual QVariant GetData(int column, int role)
SceneNode * GetParent() const
Definition: scene_node.hh:44
void AddChild(SceneNode *node)
Definition: scene_node.hh:45
virtual SceneNode * GetChild(int row) const
SceneNode(SceneNode *node_parent)
virtual bool SetData(int column, const QVariant &value, int role)
virtual int GetChildRow(const SceneNode *node) const
SceneNode(QObject *parent=0)
virtual int GetRow() const
virtual int GetColumnCount() const
#define DLLEXPORT_OST_GUI
QList< SceneNode * > SceneNodeList
Definition: scene_node.hh:34
Definition: base.dox:1