#include <scene_node.hh>
Inherits QObject.
Inherited by EntityPartNode, GfxSceneNode, LabelNode, and RootNode.
Definition at line 37 of file scene_node.hh.
◆ SceneNode() [1/2]
◆ SceneNode() [2/2]
◆ ~SceneNode()
◆ AddChild()
◆ Flags()
virtual Qt::ItemFlags Flags |
( |
int |
column | ) |
const |
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virtual |
◆ GetChild()
◆ GetChildRow()
virtual int GetChildRow |
( |
const SceneNode * |
node | ) |
const |
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virtual |
◆ GetColumnCount()
virtual int GetColumnCount |
( |
| ) |
const |
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virtual |
◆ GetData()
virtual QVariant GetData |
( |
int |
column, |
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int |
role |
|
) |
| |
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virtual |
◆ GetParent()
◆ GetRow()
virtual int GetRow |
( |
| ) |
const |
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virtual |
◆ SetData()
virtual bool SetData |
( |
int |
column, |
|
|
const QVariant & |
value, |
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int |
role |
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) |
| |
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virtual |
The documentation for this class was generated from the following file: