#include <residue_prop.hh>
Inherits additive< ResNum, int, boost::additive< ResNum, boost::totally_ordered< ResNum, boost::totally_ordered< ResNum, int, boost::unit_steppable< ResNum > > > > >.
Definition at line 30 of file residue_prop.hh.
◆ ResNum() [1/3]
◆ ResNum() [2/3]
◆ ResNum() [3/3]
◆ AsString()
get residue number as String
The returned String consists of both the numeric residue sequence number and the insertion code. If the insertion code is not defined, i.e. is equal to the null character, only the residue sequence number is returned.
Definition at line 136 of file residue_prop.hh.
◆ GetInsCode()
char GetInsCode |
( |
| ) |
const |
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inline |
◆ GetNum()
◆ NextInsertionCode()
ResNum NextInsertionCode |
( |
| ) |
const |
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inline |
◆ operator++()
◆ operator+=() [1/2]
int operator+= |
( |
const ResNum & |
r | ) |
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inline |
◆ operator+=() [2/2]
◆ operator--()
◆ operator-=() [1/2]
int operator-= |
( |
const ResNum & |
r | ) |
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inline |
◆ operator-=() [2/2]
◆ operator<()
bool operator< |
( |
const ResNum & |
r | ) |
const |
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inline |
◆ operator==()
bool operator== |
( |
const ResNum & |
r | ) |
const |
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inline |
◆ SetInsCode()
void SetInsCode |
( |
char |
ins_code | ) |
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inline |
◆ SetNum()
The documentation for this class was generated from the following file: