19 #ifndef OST_GUI_SCENE_SELECTION_HH
20 #define OST_GUI_SCENE_SELECTION_HH
32 namespace ost {
namespace gui {
int GetActiveViewCount() const
static SceneSelection * Instance()
void ShowDownsampledMap()
mol::EntityView GetViewUnion()
gfx::GfxNodeP GetActiveNode(unsigned int pos) const
int GetActiveNodeCount() const
mol::EntityView GetActiveView(unsigned int pos) const
gfx::EntityP GetViewEntity() const
#define DLLEXPORT_OST_GUI
std::vector< GfxNodeP > NodePtrList
boost::shared_ptr< GfxNode > GfxNodeP
boost::shared_ptr< Entity > EntityP
std::vector< QueryViewWrapper > QueryViewWrapperList