#include <composite3.hh>
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| Plane () |
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| Plane (const Vec3 &p1, const Vec3 &p2, const Vec3 &p3) |
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| Plane (const Vec3 &p, const Vec3 &n) |
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| Plane (const Line3 &l, const Vec3 &p) |
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| Plane (Real a, Real b, Real c, Real d) |
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| Plane (Real x, Real y, Real z) |
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Vec3 | GetOrigin () const |
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Vec3 | GetNormal () const |
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void | SetNormal (const Vec3 &n) |
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Real | GetP () const |
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void | SetP (Real p) |
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Vec3 | At (Real x, Real y) const |
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Definition at line 53 of file composite3.hh.
◆ PLANE_TYPE
◆ Plane() [1/6]
◆ Plane() [2/6]
initialize based on 3 points defining a plane
◆ Plane() [3/6]
initialize based on a point and a normal
◆ Plane() [4/6]
initialize based on a line and point
◆ Plane() [5/6]
initialize a,b,c,d (ax+by+cz+d=0)
◆ Plane() [6/6]
initialize based x-,y-,z- intercepts
◆ At()
◆ GetNormal()
◆ GetOrigin()
◆ GetP()
◆ SetNormal()
void SetNormal |
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const Vec3 & |
n | ) |
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◆ SetP()
The documentation for this class was generated from the following file: