#include <fast_spheres.hh>
Data Structures | |
| struct | VData |
Public Types | |
| typedef std::vector< VData > | DataList |
Public Member Functions | |
| FastSphereRenderer (size_t reserve=0) | |
| FastSphereRenderer (const DataList &) | |
| void | Clear () |
| void | Add (float pos[3], float col[4], float rad) |
| void | Add (const geom::Vec3 &pos, const Color &col, float rad) |
| void | RenderGL () |
| const DataList & | Data () const |
Definition at line 33 of file fast_spheres.hh.
Definition at line 42 of file fast_spheres.hh.
| FastSphereRenderer | ( | size_t | reserve = 0 |
) |
| FastSphereRenderer | ( | const DataList & | ) |
| void Add | ( | const geom::Vec3 & | pos, | |
| const Color & | col, | |||
| float | rad | |||
| ) |
| void Add | ( | float | pos[3], | |
| float | col[4], | |||
| float | rad | |||
| ) |
| void Clear | ( | ) |
| const DataList& Data | ( | ) | const [inline] |
Definition at line 53 of file fast_spheres.hh.
| void RenderGL | ( | ) |
1.6.1