Data Structures |
| class | BackboneTrace |
| class | CartoonRenderer |
| | display entity in cartoon mode More...
|
| class | ConnectRendererBase |
| class | CPKRenderer |
| class | CustomRenderer |
| class | DebugRenderer |
| struct | RGBAColor |
| struct | AtomEntry |
| struct | BondEntry |
| class | GfxView |
| struct | NodeEntry |
| struct | TraceProfileEntry |
| struct | SplineEntry |
| class | Spline |
| class | EntityRenderer |
| struct | ByElementGetCol |
| struct | ByChainGetCol |
| struct | UniformGetCol |
| struct | GradientLevelGetCol |
| struct | EntityViewGetCol |
| struct | MapHandleGetCol |
| class | FastSphereRenderer |
| class | LineTraceRenderer |
| | render backbone trace of entity More...
|
| class | IsosurfaceGenerator |
| class | IsosurfaceGeneratorS |
| struct | OcRangeVector |
| class | OctreeNode |
| class | MapOctree |
| | Octree datastructure for 3D images. More...
|
| struct | EdgeDesc |
| struct | OctreeIsocont |
| | isocontouring of maps using an octree-optimization More...
|
| struct | Beacon |
| class | SceneFX |
| class | SimpleRenderer |
| | simple line-based rendererer at full connectivity detail More...
|
| class | SlineRenderer |
| class | TraceRenderer |
| | render backbone trace of entity More...
|
| class | TraceRendererBase |
Typedefs |
| typedef std::map< long, AtomEntry > | AtomEntryMap |
| typedef std::vector< AtomEntry > | AtomEntryList |
| typedef std::vector< BondEntry > | BondEntryList |
typedef boost::shared_ptr
< GfxView > | GfxViewPtr |
| typedef std::vector< NodeEntry > | NodeEntryList |
typedef std::vector
< NodeEntryList > | NodeEntryListList |
typedef boost::shared_ptr
< NodeEntryListList > | NodeEntryListListPtr |
typedef std::vector
< TraceProfileEntry > | TraceProfile |
| typedef std::vector< SplineEntry > | SplineEntryList |
typedef std::vector
< SplineEntryList > | SplineEntryListList |
| typedef unsigned int | DirtyFlags |
| typedef uint16_t | OcRange |
| typedef std::vector< OctreeNode > | OcNodeEntryList |
Enumerations |
| enum | DirtyFlag { DIRTY_VIEW = 0x1,
DIRTY_VA = 0x2
} |
Functions |
| void | DoRenderBlur (BondEntryList &bl, float bf1, float bf2) |
| void | DoBlurSnapshot (BondEntryList &bl) |
| float | Normalize (float v, float min_v, float max_v) |
| float | Clamp (float v, float min_v, float max_v) |
| float DLLEXPORT_OST_GFX | MappedProperty (const mol::EntityView &ev, const String &prop, const geom::Vec3 &pos) |
| Color DLLEXPORT_OST_GFX | MappedProperty (const mol::EntityView &ev, const String &prop, const Gradient &g, float minv, float maxv, const geom::Vec3 &pos) |
| float DLLEXPORT_OST_GFX | MappedProperty (const img::MapHandle &mh, const String &prop, const geom::Vec3 &pos) |
| Color DLLEXPORT_OST_GFX | MappedProperty (const img::MapHandle &mh, const String &prop, const Gradient &g, float minv, float maxv, const geom::Vec3 &pos) |
| float | TabCos (float angle) |
| float | TabSin (float angle) |