a simple rendered quad in 3D space. More...
#include <primitives.hh>
Inherits ost::gfx::Primitive.
Public Member Functions | |
| Quad (const String &name, const geom::Vec3 &a, const geom::Vec3 &b, const geom::Vec3 &c, const geom::Vec3 &d) | |
| virtual void | RenderGL (RenderPass pass) |
a simple rendered quad in 3D space.
Definition at line 79 of file primitives.hh.
| Quad | ( | const String & | name, | |
| const geom::Vec3 & | a, | |||
| const geom::Vec3 & | b, | |||
| const geom::Vec3 & | c, | |||
| const geom::Vec3 & | d | |||
| ) |
| virtual void RenderGL | ( | RenderPass | pass | ) | [virtual] |
Reimplemented from GfxNode.
1.6.1