19 #ifndef OST_GUI_SCENE_WIN_LABEL_NODE_HH
20 #define OST_GUI_SCENE_WIN_LABEL_NODE_HH
28 #include <QModelIndex>
33 namespace ost {
namespace gui {
40 virtual QVariant
GetData(
int column,
int role);
41 virtual bool SetData(
int column,
const QVariant& value,
int role);
42 virtual Qt::ItemFlags
Flags(
int column)
const;
virtual Qt::ItemFlags Flags(int column) const
virtual QVariant GetData(int column, int role)
LabelNode(QString name, SceneNode *node_parent)
virtual bool SetData(int column, const QVariant &value, int role)
virtual QString GetName() const
virtual void SetName(QString name)
virtual int GetColumnCount() const
#define DLLEXPORT_OST_GUI