19 #ifndef OST_GUI_SCENE_WIN_ENTITY_PART_NODE_HH
20 #define OST_GUI_SCENE_WIN_ENTITY_PART_NODE_HH
32 #include <QModelIndex>
37 namespace ost {
namespace gui {
44 virtual QVariant
GetData(
int column,
int role);
45 virtual Qt::ItemFlags
Flags(
int column)
const;
virtual Qt::ItemFlags Flags(int column) const
virtual QVariant GetData(int column, int role)
virtual bool GetVisible() const
virtual void SetVisible(bool visible)
EntityPartNode(QString name, gfx::EntityP entity, mol::QueryViewWrapper part, SceneNode *node_parent)
virtual const QString & GetName() const
virtual void SetName(QString name)
virtual mol::QueryViewWrapper GetQueryView() const
virtual gfx::EntityP GetEntity() const
virtual void SetQueryView(mol::QueryViewWrapper part)
virtual int GetColumnCount() const
#define DLLEXPORT_OST_GUI
boost::shared_ptr< Entity > EntityP