OpenStructure
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#include <gfx_scene_node.hh>
Inherits SceneNode.
Inherited by EntityNode.
Public Member Functions | |
GfxSceneNode (gfx::GfxNodeP gfx_node, SceneNode *node_parent) | |
GfxSceneNode (gfx::GfxNodeP gfx_node, QObject *parent=0) | |
virtual QVariant | GetData (int column, int role) |
virtual bool | SetData (int column, const QVariant &value, int role) |
virtual Qt::ItemFlags | Flags (int column) const |
virtual int | GetColumnCount () const |
virtual gfx::GfxNodeP | GetGfxNode () const |
Public Member Functions inherited from SceneNode | |
SceneNode (SceneNode *node_parent) | |
SceneNode (QObject *parent=0) | |
virtual | ~SceneNode () |
SceneNode * | GetParent () const |
void | AddChild (SceneNode *node) |
virtual SceneNode * | GetChild (int row) const |
virtual int | GetChildRow (const SceneNode *node) const |
virtual int | GetRow () const |
Definition at line 37 of file gfx_scene_node.hh.
GfxSceneNode | ( | gfx::GfxNodeP | gfx_node, |
SceneNode * | node_parent | ||
) |
GfxSceneNode | ( | gfx::GfxNodeP | gfx_node, |
QObject * | parent = 0 |
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) |
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virtual |
Reimplemented from SceneNode.
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virtual |
Reimplemented from SceneNode.
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virtual |
Reimplemented from SceneNode.
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virtual |
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virtual |
Reimplemented from SceneNode.