19 #ifndef OST_GUI_SCENE_WIN_GFX_SCENE_NODE_HH
20 #define OST_GUI_SCENE_WIN_GFX_SCENE_NODE_HH
30 #include <QModelIndex>
35 namespace ost {
namespace gui {
43 virtual QVariant
GetData(
int column,
int role);
44 virtual bool SetData(
int column,
const QVariant& value,
int role);
45 virtual Qt::ItemFlags
Flags(
int column)
const;
virtual Qt::ItemFlags Flags(int column) const
virtual QVariant GetData(int column, int role)
virtual gfx::GfxNodeP GetGfxNode() const
virtual bool SetData(int column, const QVariant &value, int role)
GfxSceneNode(gfx::GfxNodeP gfx_node, QObject *parent=0)
GfxSceneNode(gfx::GfxNodeP gfx_node, SceneNode *node_parent)
virtual int GetColumnCount() const
#define DLLEXPORT_OST_GUI
boost::shared_ptr< GfxNode > GfxNodeP