19 #ifndef OST_GFX_SYMMETRY_NODE_HH
20 #define OST_GFX_SYMMETRY_NODE_HH
26 namespace ost {
namespace gfx {
Three dimensional vector class, using Real precision.
renders all child nodes and the symmetry related copies
SymmetryNode(const String &name, const SymmetryOpList &sym_ops)
virtual void RenderGL(RenderPass pass)
SymmetryOp(const geom::Mat3 &rot, const geom::Vec3 &trans=geom::Vec3(0, 0, 0))
bool operator==(const SymmetryOp &rhs) const
SymmetryOp(const geom::Mat4 &transform)
bool operator!=(const SymmetryOp &rhs) const
#define DLLEXPORT_OST_GFX
std::vector< SymmetryOp > SymmetryOpList